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New! Screenshots of Renoise running on Linux
This screenshot demonstrates how the upper and lower panels can be collapsed for a bigger center screen, the Pattern Editor, where usually most of the work is done.
In the following screenshot you can see Renoise driving AlsaModularSynth through MIDI. The connection between the clients is setup directly in Renoise. Both Renoise and AMS are set to playback through JACK.
Demonstrating the Editors
Renoise has no floating windows, each component stays where it belongs. There are 4 fullscreen tabs, each of which represents an editor.
Sample Editor
Renoise has 3 types of Instruments: sample-based, plugin-based, and MIDI-based. The Sample Editor allows you to modify samples as you would in a wave editor. Besides the regular functions it has some features that are unique, such as running the waveform through a chain of effects used in a track.
A recent addition is editing and drawing waveforms with a pencil tool.
The Sample Editor transforms Renoise in a software sampler. You can record external line-in audio to a sample and use it in your song. It is also possible to run the audio through a chain of effects in realtime.
Pattern Editor
The Pattern Editor is the main attraction of the program. This particular type of editor, the tracker, has a long history. Originally a tool for game programmers to efficiently add music to their products and later on becoming the defacto standard in the demoscene, the tracker within Renoise has evolved and expanded to an inspiring and hands-on alternative to the nowadays prevalent piano-roll type editors. Just listen to cutting-edge electronic artists such as Venetian Snares, ASC and Enduser to hear what Renoise is capable of.
Actually, the Pattern Editor is kind of like an abstract piano-roll, with the notes being represented textually instead of graphically. The benefit is that in a lot of situations, textual notes are faster to navigate and record than lanes of blocks. Also, the pitch dimension of the piano roll has been translated to alphabetic character and numbers to represent the octave. This allows Renoise to display multiple tracks at the same time.
The Mixer
Mixing is an important, perhaps even underestimated aspect of music production. While traditionally outsourced to mixing engineers, bedroom musicians and digital studio aficionados have taken matters into their own hands. Especially in electronic music genres, mixing has become part of the composition rather than of post-production.
Renoise`s Mixer panel has been designed with a non-traditional approach. For starters, there are no default EQ strips: you build your own effect chain from the ground up. Moreover, the Mixer panel also functions as a speed dial to access and manipulate effects.
Instrument Editor
Trackers and piano-roll sequencers have a different interpretation of tracks and instruments. In piano-roll sequencers you think from the perspective of a multi-track recorder, in which each track is linked to a single instrument. Not so with trackers. Tracks are much more flexibel, allowing multiple instruments to be used in the same track. This way you can have a dedicated multi-column percussion track.
![[screenshots/t_pattern2.png] [screenshots/t_pattern2.png]](http://www.renoise.com/uploads/images/screenshots/t_pattern2.png)
![[screenshots/t_mixer1.png] [screenshots/t_mixer1.png]](http://www.renoise.com/uploads/images/screenshots/t_mixer1.png)
![[screenshots/t_instr1.png] [screenshots/t_instr1.png]](http://www.renoise.com/uploads/images/screenshots/t_instr1.png)