Main
Registration Benefits
Renoise's full potential
Buy Renoise to unlock the following:
- render songs to .wav (up to 32-bit, 96 kHz)
- render selections to samples
- no more nag screens
- ASIO support
- Rewire without hiss and limited inputs
Specific demo limitations: As ReWire Master, only the first stereo input bus will be available. As ReWire Slave, Renoise will occasionally generate a small subtle hiss.
Support the program you love
We want to make affordable high-quality music software. We don't expect to become millionaires. However, we do need to cover expenses, maintain a website, and pay developers. Registering Renoise helps the software we all love continue to exist and evolve.
Free updates
Your license is valid for one full version. If you start with Renoise 2.0, you'll get updates until Renoise 3.0. Here's a hint on how long that will take: Renoise 1.0 was released in 2002 and Renoise 2.0 in 2009.
Use the OS of your choice, or all three
Your license is bound to you, not to the operating system, nor the machine. As a registered user you get access to Renoise Backstage. Once in Renoise Backstage you can download your personal version of Renoise as often as you like, for any computer you personally use.
Be part of Renoise's development
A registered Renoise user is more than just a paying customer. You can be part of the development!
- Registered users get to access exclusive beta versions. That way you can use new features long before others!
- Registered users get voting power at Renoise Backstage. You will decide which features we work on.
Not registered? Only using the demo version? We still love you!
- You can post suggestions on the forum. Many features have made it this way into Renoise.
- You can make tools. Renoise's XML format can be parsed by many programming languages.
- Participate in Renoise song competitions. Renoise BeatBattle 4's winner got the feature he wished for: Line-In Recording.
- We are completely community driven. You can talk with the main programmer and other team members. In fact, most team members are recruited from the forum.
