Forum

This song makes renoise crash after a while

Renoise Forum - May 10, 2021 - 03:35

Heya. I have a song that crashes renoise 3.3.2 on linux alsa and jack. Just load it, hit play and let it loop, and after a while it crashes renoise. Maximum 2-3 minutes play time, but for me until now it has always crashed after an unknown time, sometimes right after loading, sometimes later…

Please do not shoot me, I know it is the most stupid way to do sound synthesis in renoise. But I have many other projects, where I use the formula device normally, and they once in a while also crash the same way. Just this experimentation triggers the crashes reliably, so I thought it would be a good opportunity to report it as a bug. Also maybe someone likes and go lul. Is eeezy, n4tive fM sYNtH3s1z, bR0…

Song1.xrns (35.4 KB)

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Raven , my first Ambient track made with Renoise

Renoise Forum - May 9, 2021 - 22:54

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Applied acoustics multiphonics , gui bug when playing pc keyboard

Renoise Forum - May 8, 2021 - 22:54

Applied acoustics has released a modular which sounds pretty good , problem is when using the pc keyboard while interacting with the gui (even moving the mouse cursor across the gui ) there is a enormous amount of lag and sometimes note event’s are delayed becasue of this lag
Problem only exists in renoise , tried it in the free vst host cantabile ( with pc keyboard ) and everything runs smooth .
Already contacted the developer , but like I said …it’s a renoise issue
https://www.applied-acoustics.com/multiphonics-cv-1/

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Mayjams (Digitakt, Digitone and Reaktor 6)

Renoise Forum - May 8, 2021 - 11:05

Having some issues setting up Overbridge in Renoise so I had to pick Ableton for this one!

I do have recorded my Model Cycles via Renoise! Videos to come…

Cheers!

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Synkretic - Audible Life Stream LP [IDM, ambient, footwork]

Renoise Forum - May 8, 2021 - 03:51

Audible Life Stream | Synkretic | Megatape Records My first full-length, made almost entirely in Renoise (except track 10).

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Shotgun Sound Effects All In Renoise

Renoise Forum - May 8, 2021 - 01:44

A follow up to the gunfight sounds I made yesterday, but this time with the project file!

The basic idea is to use DC offset to ping a sound (made easier with the instrument editor’s envelopes and such) and then mutate the sound with lots and lots of eq and various kinds of distortion. This was mostly done with modulating noise created by pinging the lofimat dsp. The cabinet simulators create some really interesting tones, the del dg-10 makes some particularly woody/plasticky sounding tones. You also need to make sure to use limiters because this can get extremely loud.

Play around with the parameters or try it out for yourself!

shotgun.xrns (1.0 MB)

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Render is wrong - why?

Renoise Forum - May 8, 2021 - 00:49

How it is played

and

how it sounds after rendering

(difference are at the end of each pattern)

Small preview - first one is captured by Audacity and it shows how Renoise play song. Second one is render (no matter if realtime or not - effect is the same).

Plugin that makes problem is EntropyEQ (by Sonible) - both VST2 or VST3 version. And it happens always at the end of pattern!

Why? Is Renoise somehow sends something that may reset plugin? Because every wav Renoise render has patterns markers (regions) - maybe that produce something and trigger/reset the plugin? Who knows.

Why render can’t be the same as play? Render should be as reliable as possible.

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Kalla (VCV Rack)

Renoise Forum - May 7, 2021 - 22:35

Good evening!

Sharing a patch to the Renoise fam.

Love.

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Make Instrument Editor Meta Devices Global

Renoise Forum - May 7, 2021 - 18:41

Basic idea is to make the instrument editor meta devices (envelope generator, stepper, etc.) global and work like current meta devices do like the LFO with routing options and such. It makes things like sound design more complex and not tied to individual instruments or the globalized automation editor.

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Duplex: Akai LPD8 in Renoise not working

Renoise Forum - May 7, 2021 - 16:55

Hi, I have the full version of Renoise 3.3.2, I downloaded Duplex v1.06a, tried all midi settings, but Akai LPD8 doesn’t work. In fact, only sample playback works. I need to control the mixer with pads … Please help! Thank you

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Akai mini MK3 Midi Controller/Keyboard

Renoise Forum - May 6, 2021 - 23:06

Hi all,

Anyone got this piece of hardware working with Renoise?

Kind regards,
Marijn

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Gunfight Sound Effects Made Entirely in Renoise (no samples!)

Renoise Forum - May 6, 2021 - 22:40

I made this at work during a meeting… don’t tell anybody…

I would’ve share my project file if I thought to save it. I could probably go through the process in a different thread, though!

Listen Here!

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CJ Bolland Interview

Renoise Forum - May 6, 2021 - 14:52

Hi I had the pleasure of interviewing one of my all time heroes a few weeks ago: CJ Bolland!

The interview is due to go live tomorrow - but here’s a secret pre-release link for the Renoise community.

Heres the lowdown:

Episode 33 speaking to instrumental Techno producer CJ Bolland! He’s realeased some of the most iconic electronic tracks ever made, including The Prophet, Camargue and Tower Of Naphtali - as well as having a remix on the Prodigy’s No Good single and many others for Depeche Mode, Orbital, Moby and New Order.

He made the title track for the 90s clubbing film ‘Human Traffic’ - ‘It Aint Gonna Be Me’ with one of his greatest dancefloor tracks on the B-Side: Desolate 1. His track ‘Sugar Is Sweeter’ got the remix treatment from Armand Van Helden and became a worldwide dancefloor hit.

We discuss his early influences, his musical journey and the people, studios and stories which formed his incredible and influential sound.

Enjoy!

Chris / midierror

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Plugin just works on every second kick drum

Renoise Forum - May 6, 2021 - 06:56

I dont if its a bug or not but when I put a distortion on a track with a kick drum its just works on every second kick drum. Its just like BOOM, boom, BOOM, boom. Very strange. Its just work on all kick drums right?

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Possible implementation of a PWM modulator?

Renoise Forum - May 5, 2021 - 02:24

It would be nice if you guys could add a mod tool that allows users to change the duty cycle of a waveform.

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Just my voice and some onboard effects

Renoise Forum - May 4, 2021 - 14:50

I just sampled my voice and did some beatboxing. I used 3.3.2-onboard-effects and the result is this here:

I mean, it’s not a real special track but on the other hand it’s trackermagicks

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Reunion created with East West and the voice of my girlfriend :)

Renoise Forum - May 4, 2021 - 13:53

Here’s my last title composed with Renoise and the great East West sounds banks! First time I’m trying to include the voice of my girlfriend at the beginning. We’ve spent lot of time on the recording

I’m still struggling a lot on the mastering part to have a sound well balanced on most sound systems. If anyone has great tutorials to share, it’s more than welcome!

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Corrupted samples

Renoise Forum - May 4, 2021 - 05:14

I create song and I noticed some samples get corrupted at some point. The playback is messed up, especially at the beginning. If I save the instrument and load it in new project it plays fine. Has anyone experienced this?

It happened in Renoise 3.3.1 on MacOS Catalina.

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Pulse Width "Modulation"

Renoise Forum - May 4, 2021 - 01:43

Ever considered doing some type of pulse width “modulation” natively in Renoise? It got the tools to do it…just don’t expect exact ratio/percentile control.
Pretty simple process:

  • Within an instrument you’ll lay down 3 FX chains
  • “Input” chain sends the same audio to two other FX chains.
  • “Inverse” chain inverts the audio signal and uses the delay DSP to modulate the delayed audio signal. A Hydra DSP or Macro is recommended for controlling the delay L/R offset parameters. Note that you’ll need to mute the source to not amplify the original signal. The Send parameter can be modulate to act as a “Dry/Wet” parameter. Be sure you place a gainer FX on the track to invert the audio.

    -Lastly the “Mixdown” chain to mix both audio signals into one.

As I said earlier, it’s not precise due to the fact ever note operates at a different frequency. You’re modulating the time it takes for a signal to invert and play instead. So technically speaking this is more of a “pulse width time modulation method” but it gets to the point. Beyond that caveat it’s a nifty trick for certain applications if you find you need it.

Demonstrating a saw wave applying this concept.

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