Forum
Is there a track delay? Can't find it
@retrothruster wrote:
I’m in need of a track delay, so that I can make better bigger sounding percussions by duplicating and shifting duplicates by a few ms, I’ve tried searching the forum for it but never found a straight answer. Is there one or is the only way to go through all the notes and delay them? (That’s a lot of notes!).
I would also need negative track delay to compensate for cinematic studio strings’ 60ms inbuilt delay, I don’t think you can adjust it in the plugin since the basic guideline is that people should adjust negative track delays to make it hit on exact beats
Posts: 2
Participants: 2
Here's the new album
Use this lfo tip to make automations faster!
@Land_of_Bits wrote:
someone asked for this like 2 weeks ago and i made a video about it to test my new audio interface + mic setup
let me know if you like !!
Posts: 1
Participants: 1
Once More (Soft Rock/Pop) - work in progress
@EatMe wrote:
Work in progress…
Music by EatMe
Made in Renoise 3.2.1
main:
Dm ^AmADD2 A7 …
Dm7 ^C A9sus …
Dm7 G6 A2 …
F/D Fmaj7 G …
break once:
F ^AmADD2 DmajADD2 …
Gmaj7 ^C D6 …
G9sus ^G6 Dmaj7 …
G47 ^Fmaj7 D6 …
VST instruments:
KORG M1 Preset “Background”
KORG WaveStation Preset “Crystal Pad”
From Band-in-a-Box 2020:
Jaw Harp:
3427:Jaw Harp, Rhythm CelticSlipJig98 Sw 110 (pitched down to 50%)
Sax:
417:Sax, Tenor, Motown Rock Ev 120 (Bluesy)
Guitar:
698:Guitar, Electric, Rhythm ElecRockDirty Ev 120
998:Guitar, Electric, Rhythm HardRockLACrispSync Ev 120
Bass:
628: Bass, Electric, Funk James FingerSlap Ev 100
RealDrums:
LatinFunkAlex^1-a:SideStick, Hihat, b:Busy Snare, HiHat (one half bar before tempo)
JazzSoulDannyEv: a:Snare, Ride b:Snare, Kick
Piano:
2461: Piano, Acoustic, Rhythm NewAgeAlbertiPretty Ev 100 (one half bar before tempo)
VST Plugins used:
BassChorus by Clone Ensemble
SupaPhaser by Bram
Freeverb2 (now on Audacity wiki)
TokyoDawn Kotelnikov GE master bus compressor
internal Renoise effects:
Analog filter (w/ drive)
Equalizer 10-bands
Exciter
Compressor (on bass and drums)
Distortion (on guitar)
Phaser
Flanger
Maximizer (Limiter)
Music by EatMe
http://www.eatme.pro
For now, all rights reserved ( C ) ( P ) 2020.
The final song will be for free download soon…
Posts: 1
Participants: 1
''GENESIS'' Harmony Haven third release
@Land_of_Bits wrote:
Heyyy
My collective Harmony Haven released our third album
The theme for the album was “”“Genesis”""
hope you like it
Posts: 1
Participants: 1
Renoise 4.0 (the Future of Renoise)
@ZeoS wrote:
I love Renoise.
I don’t to sing a praises, but it’s a very special to me, it has a unique approach to write music and awesome UX.
And I really worry about Renoise future.
I have purchased version 2.7 licence in April 2011.
This license is valid for the full version free update, you know it if cause.
And this is what’s making me feel worry.
9 years no paid updates. I don’t really understand how you guys keep surviving with this model?
I really want to support and pay for version 4.0 which will run smoothly on Metal graphic engine, updated interface and great new and updated features.
Please. Resale version 4 and take my money.
Posts: 2
Participants: 2
Pattern sequencer up/down arrows gone
@jampsu wrote:
Where have those arrows gone from pattern sequencer? I really miss them. Those were very important to my workflow. Is there a reason why they are gone?
Posts: 1
Participants: 1
Weird beginnings of files in render to disk in Renoise 3.2.1
@retrothruster wrote:
In 3.2.1 I’ve noticed that sometimes when I render to disk, the .wav file has a weird beginning, like some instruments playing that should not be there. When I render to disk again straight away after a failed one, the rendering might be fine. Anyone else had this happen? Happens quite randomly, haven’t found a way to reproduce.
Posts: 2
Participants: 2
Renoise not playing on Bluetooth speakers on Ubuntu Studio
@cigoL wrote:
Hi everyone
I am new here, new to Ubuntu (Studio), and new to Renoise - and I have a question I hope you guys can help me with.
I can play Spotify and YouTube on my Bluetooth connected speakers, both via ALSA and Jack. But for some reason I cannot get Renoise to play on my Bluetooth speakers, via ALSA nor Jack.
You help would be much appreciated. Thanks!
- cigoL
Posts: 1
Participants: 1
Little click at the end of a beatsynced loop
@toimp wrote:
I’ve attached a test song. You can hear in pattern sequence 1 and 2 a small blip. I cant prevent this. When you check the sample, there is no noise at the end of it. I also enabled quick fade, which does nothing here.
Renoise v3.2.1, Windows 10
click_looping_bug.xrns (821.3 KB)
Posts: 1
Participants: 1
Siiko - Grounded
@siiko wrote:
Since ive joined the forum might as well post. Been using renoise for probably 7 years now after using Buzz and other trackers back in the day. Some autonomic DnB for those of you into it… more on my soundcloud, just thought i’d post this as an example of what i’ve been writing lately.
Posts: 1
Participants: 1
How to create a manual duck delay in Renoise?
@idem345 wrote:
Hey Renoisers,
I wanna create a special type of delay called duck delay with a custom assigned volume automation and I need your help.
If you don’t know what a duck delay is then here is a good example in this track:
Time: 1m 45s
A duck delay ducks the wet signal for as long as the dry signal is playing in accordance to its volume.
In the track above you can hear that only the last bit of the dialogue is delayed, not the whole sample.
Now some of you will say that there are special delay plugins on the market that have this feature. That’s correct and I have used some of these plugins but I don’t always like the way they duck the signal.
This is why I wanna create my own duck delay in Renoise using automation on the ‘Send’ parameter of the Delay dsp. However, I want the automation to happen in the instrument itself where it automatically resets with every key stroke so I can play the sample from everywhere in the pattern editor. I know it’s possible to do this with LFO and Key Tracker device but I fail to program this particular type of automation.
Does anyone know what I mean and can help out?
Posts: 1
Participants: 1
Announcing a new album : Dualities (14/1/2020)
@chemeleon wrote:
Hello, thought some of you guys might be interested in this (seeing as I always tend to announce stuff here).
Shortly after releasing You Make Me EP (1/1/2020), I realised that some of imo my best work was getting little attention, thanks to it not being available on streaming / commonly used platforms.
“Dualities” is a 10 track album spanning 2 hours, a collection of my ‘minimixes’ - the culmination of which span most of my back catalogue, which takes on new meaning and generally sounds better to my ears in this context… although, in hindsight, calling them minimixes is kind of misleading. More apt title for them would be ‘megamashups’, as that’s what they are :
strings of multiple mashups of my own eclectic material, usually coupled with the interesting subgenre of drum and bass known as neurofunk (though not exclusively). Have a listen here :
A little exposition : the sequence of mashups in the set is designed to hold meaning and relevance, I’m usually trying to tell a story (which happens to work well, as there’s a common thread throughout a lot of my songs), and re-contextualise songs so that their various elements are enhanced - melodies, harmonies, atmospheres, etc. The sound is a little raw - partly because I did all of these in one take, live with a set of decks - that means no in depth tweaking of the songs to make them more compatible… (and partly because my mastering technique is usually flawed in some regard. I don’t have a set formula so it varies significantly between songs).
Each of the sets has it’s own unique merit, but if I had to pick a favourite, it’d be Minimix : 666 (Developer Edition). Subject matter, atmosphere, cohesion, the whole track is incredibly powerful… and there’s a keychange in one of the songs, so I had to shift it’s paired song a semi-tone and back in conjunction.
Of the mashups on the album, one differs from the others : Matters Of Potential Energies (DJ Set in 3/4).
This takes the plentiful 3/4 songs from the album of it’s namesake, and includes some other releases too. Aside from the unique property of mixing with a 3/4 time signature (I used Traktor 2, and it wasn’t too difficult, just had to manually set loop points), all the mashups in this set are comprised of my own material - pairing my own songs together to create an altogether different musical experience. The first pairing - Optisynapsis (Halomass) and Untitled 2, I’m particularly proud of. They are the most unlikely pair in terms of mood and atmosphere, but are surprisingly cohesive and take on new meaning when played together.
The rest of them differ from each other quite significantly in terms of mood, but are at least 174bpm (nominal neurofunk tempo) and usually have drum tracks which are driving, powerful, hard hitting and sound incredible - a lot of neurofunk drums and bass lines are incredibly well produced, visceral, powerful expressions. I like that, I like neuro, so of course I’m kind of biased.
I get that this might not be everyone’s cup of tea - aside from the imperfections in the mastering, they’re not the usual format, and maybe require a bit of adjustment. The idea is that having the whole series in one collection might make the unusual format a little easier to digest.
Anyway, album available to stream from SoundCloud and to buy from BandCamp now - Spotify and most other online distribution platforms will have it soon.
SoundCloud
BandCamp
Links to some other platforms
Cheers everyone.
Posts: 2
Participants: 2
Imminent State - Slow Down
@cantti wrote:
Hi!
New track of my synthwave project Imminent State. Made in Renoise of course.
Best Regards
Posts: 2
Participants: 2
To Unsettle, by Dry Eyes
@Dry_Eyes wrote:
I made some music that goes from being fairly well ordered to just a bit unsettling. Check it out!
Posts: 2
Participants: 2
Classical and fairy ambience (work in progress)
@Fabrice wrote:
For once a time, no electro stuff into this post! ^^
I thought a lot recently about an atmosphere for peaceful musics. Finaly I tracked this tonight. I think this is interesting, even if based on a classical piece.
This track will be turn into private in a few days, due to the work in progress.
VST used : East-west symphonic orchestra silver
Posts: 3
Participants: 2
Prevent auto assign new pattern sequence number, when patterns are moved / copied / deleted
@toimp wrote:
I currently testing to reuse pattern sequence numbers and pattern muting as fast simple song structuring workflow. How can i prevent that Renoise is assigning a sequence a new number, when i’m moving / deleting or copying patterns?
I’ve checked the preferences, maybe i’ve missed the option?
Posts: 2
Participants: 2
Need help with modifying the viewbuilder after regeneration
@Rent_Demon wrote:
Hi there, i’m working on a very personally oriented tool to control a Fostex VM200 mixer.
This mixer is only “mono” inputs but permit to “pair” channels to form a stereo one.
So in that case i want to modify the view according to “paired groups” variables.
In the following picture, you can see groups 17+18 and 19+20 are paired and the gear “slices” get closer. (this is the default configuration, vb is build on tool starting).
The view with the faders is named “gear_view” and is an unique child of its parent “gear_frame”.
I added an “update_gear_frame” that is invoked on changing the “paired groups” variables (from the down right buttons:
First try to remove the gear-view:
local function update_gear_frame()
gear_frame:remove_child(gear_view)
end
Result is the next picture: it did what i ask…
Then i added more in the update function like this:
local function update_gear_frame()
gear_frame:remove_child(gear_view)
gear_panel()
gear_frame:add_child(gear_view)
end
(the gear_panel() function is the function that build the view “gear_view”)
The result is the next picture:
I understand that the gear_view is removed but not cleared, and i add more childs to it with the gear_panel() function. The newly added ones fit my needs (you can see channels “1+2” are closer on the second generation).
I tried to add a “gear_view = nil” like this:
local function update_gear_frame()
gear_frame:remove_child(gear_view)
gear_view = nil
gear_panel()
gear_frame:add_child(gear_view)
end
Found that on a very old topic…but i got this error:
"attempt to index upvalue ‘gear_view’ (a nil value)
which also makes sense…
Do anybody have an advice or a trick to refresh my “gear_view” in a proper way?
Thanks ahead!!!
Posts: 2
Participants: 2
Pattern sequencer loop shortcut only activates on top pattern
@p.bernth wrote:
In the Pattern sequencer (left side of screen) there is a loop function at each pattern, that I can click with mouse to loop a pattern. Looking through shortcuts tells me that Ctrl+L also does this (when the pattern sequencer is in focus of course). But it only activates the loop function for the pattern at the top. I would have expected that it would enable the specific pattern that is selected. What am I doing wrong. Is it a bug or am I (still) an idiot?
Posts: 1
Participants: 1