Forum
Windows: Renoise doesn't save the cpu mode for u-he plugins
@tw1psy wrote:
Renoise 3.2
Win 10 x64
Renoise wouldn’t save the cpu utilization mode for Diva and Repro-5. I have no problem regarding this in Ableton. Eachtime I load a project with the aforementioned plugins in renoise, I should manually change the cpu to Multicore mode .
Posts: 1
Participants: 1
Renoise Tools "Window Position"
@Rent_Demon wrote:
Hi,
i’m trying to figure out how to force my tools opening at specific position on my desktop. I’m using a triple screen setup:
-1 for Instruments near by my midi Instruments/samplers/synths.
-1 for Mixer & Effects near by my control surface MCUPro and my external effects.
-2 Mains centers for tracker and other windows (duplex browsers / sononymph / guru) near by main keyboard
It is just about organisation, but i’d like earning the time i spend repositioning windows on the proper screen next to the corresponding real hardware.
Cheers & Happy New Year to all of you!!!
Posts: 1
Participants: 1
Chemeleon - You Make Me EP (4 track EP / out New Years Day 2020)
@chemeleon wrote:
Released 1/1/2020, this EP is intended to showcase some more recent works and contextualise / exemplify their unique qualities. Thank you guys for the support and advice over recent years.
BandCamp Link
Contains the tracks :
You Make Me (Lose My Marbles)
Post Sleep Dreaming
Through The Laced Leaves
You Are A (Slow) Nightmare
Happy New Year
Posts: 1
Participants: 1
Biggie_rmx (84 BPM)
Need advice: Teaching electronic music / Renoise to elementary school kids
@mabersold wrote:
Hi everyone,
My child’s elementary school was looking for some adults to volunteer to teach classes on specialized topics after school. I don’t know too many skills that would interest young kids, but my wife convinced me that they might be interested in learning how to make music on a computer. So, I signed up, and will likely be teaching a class on this in March.
It will be a single class, running for just an hour. The kids will probably be around ages 9-12.
Does it matter if I’m not really familiar with the more popular DAWs? I’ve only ever used tracker-style interfaces and never felt much of a desire to move beyond those, so I’m unfamiliar with piano-roll style interfaces and such. I also have limited experience with synthesizers - I understand how they work at a basic level, but I mostly use sample-based instruments.
Here’s the rundown of what I’m thinking the structure of the lesson will be:
- The basics of how computers make music (the basic waveforms, ADSR envelopes, etc, differences between synths, samples, and directly recording instruments/vocals)
- How to write the music itself (difference between a musical staff and a track in Renoise, how to enter notes with a keyboard)
- Compose a very basic song (establish a beat, have the kids come up and help create patterns)
Since trackers aren’t as popular as piano roll DAWs, would it be worth it talk about them? Are there any free music programs that kids of that age might enjoy?
Posts: 3
Participants: 3
Phrase playback, ramping/interpolation error?
@joule wrote:
See the attached instrument. Something seems wrong with the ramping or interpolation mechanics in phrases when deleting the sample number?
I’m expecting the arp to fade out, but instead every note will click. I’ve tried various methods and settings to no avail.
stutter_phrase.xrni (2.8 KB)
Posts: 2
Participants: 1
Need opinions/help on a track
@stoiximan wrote:
Hello people so i have this track and need your help about the composition it self and the mix.
Do you think that the first vocals before the beat starts. are too high and should i stay at the range of the second vocals.
How is the mix sounding so far any pointers?
Do you like the lyrics?
Posts: 2
Participants: 2
Renoise Soundcloud 2019 Playlist
@alien7 wrote:
Renoise Soundcloud 2019 Playlist
Starting in 2015 I have posted a similar thread each year to this group and thankfully everybody joined in. It gives some well needed exposure to the more unknown Renoise music creators out there.
Please post your own personal favorite Renoise song you have released on Soundcloud in 2019.
I will create a playlist on soundcloud consisting of these renoise composers tracks.
The First 20 submissions will be included in my playlist.
Previous playlists can be found here.
http://www.heartbeathero.com/renoise-soundcloud-playlists/
Looking forward to your submitions!
Daniel Barton a.k.a. HeartBeatHero
Posts: 2
Participants: 2
Support for MPE "MIDI Polyphonic Expression"?
@Justanotherlemming wrote:
There are some really expressive and cool midi-instruments such as LinnStrument, Roli Seaboard etc. These allow playing instruments in a more expressive manner.
The LinnStrument would be a perfect fit for Renoise.
So my question/feature request is if Renoise supports MPE or could implement support for it.
"MPE stands for “MIDI Polyphonic Expression” and is a new MIDI standard created by us, ROLI, Apple, Moog, Haken Audio, Bitwig and others for communicating over MIDI between MPE controllers (like LinnStrument, Roli Seaboard, Continuum, SoundPlane or Eigenharp) and MPE sound generators (like these).
The principal reason for MPE is to get around a limitation of MIDI: Pitch Bend and Control Change messages must apply to all notes on the channel. This prevents polyphonic pitch bends and polyphonic Y-axis control (which uses Control Change messages) over a single MIDI channel. MPE solves this problem by sending each note’s messages on a separate MIDI channel, rotating through a defined block of channels. Here’s a brief summary of MPE:
Each note’s messages are sent over a unique MIDI channel, rotating through a defined contiguous block of channels called Per-Note channels. The per-note messages are limited to Note On, Note Off, Channel Pressure (for finger pressure), Pitch Bend (for X-axis movement) and CC74 (for Y-axis movement). All other messages (like Program Change, CC7/volume, CC64/Sustain, etc.) apply to all voices and are sent over a separate “Common” channel, either channel 1 or 16. If 1, the per-note channels are 2-16. If 16, the per-note channels are 1-15. Or a split MPE keyboard could, for example, send the left split over Common Channel 1 and per-note channels 2-8, and the right split over Common Channel 16 with per-note channels 9-15. You can choose how many per-note channels are allocated to each split.
Note that most MPE-compatible MPE synths do not implement a Common channel, instead applying all received messages other than the above five per-note messages, regardless of the channel on which they are received, as Common and therefore applying to all notes.
In LinnStrument, MPE is called “Channel Per Note” mode, and the Common channel is called the “Main” channel."
Info from:
http://www.rogerlinndesign.com/mpe.html
The Linnstrument keyboard:
rogerlinndesign.com
Roger Linn Design - LinnStrument
LinnStrument - A revolutionary expressive musical perfomance controller. In short, LinnStrument is an expressive alternative to the MIDI keyboard controller. Find out more at www.rogerlinndesign.com
Other similar midikeyboards:
Artiphon
Artiphon | Meet the Artiphon INSTRUMENT 1
A new kind of digital instrument that adapts to the way you play.
roli.com Seaboard: The Future Of The Keyboard | ROLIThe Seaboard reimagines the piano keyboard as a smooth, continuous, touch-responsive surface where any kind of sound is possible. Musicians of all backgrounds have discovered a new way to express themselves on the multi-award-winning Seaboard.
Posts: 1
Participants: 1
Another hip-hop instrumental
@dspasic wrote:
Hi guys, made another quick beat in renoise, not fully produced, just ‘glued a bit’
hope you like it!
Posts: 3
Participants: 2
For the ones that are not with us this year
@stoiximan wrote:
Vocals are in Greek.
No mixing and mastering
Lyrics
I shout
but you are not there
I make a wish
and maybe it will come true
That wherever you are
you can hear me
Will i ever find out if you can hear me?
Posts: 1
Participants: 1
"Unstable" value in phrase.shuffle
@joule wrote:
Steps to reproduce:
- Create two phrases in an instrument.
- Set the shuffle value in phrase 01 to 10%
- Do this in the terminal:
renoise.song().selected_instrument:phrase(2).shuffle = renoise.song().selected_instrument:phrase(1).shuffle - Phrase 01 will have shuffle value 10% while Phrase 02 will be set to 9% according to the GUI. Both should be 10%.
Edit:
Actually it’s enough to just do this:
renoise.song().selected_phrase.shuffle = renoise.song().selected_phrase.shuffle
The value will change from 10% to 9%.
I discovered it when trying to mirror parameters in phrases via observables. Will check if it’s easy to circumvent programatically by rounding.
Posts: 1
Participants: 1
Avoid recording midi events in the pattern lines
@Chrom wrote:
Hey,
I would like to know if there is a way to prevent Renoise from writing incoming midi information in the pattern lines while recording? Is there a way to only write in automation envelope?
Thanks a lot
Thom
Posts: 1
Participants: 1
Windows: Guitar Rig 5 fails to scan and load
@manvanmars wrote:
Getting the same error in log.txt, in this case with Guitar Rig 5:
VstPlugs: Trying to instantiate D:\VSTplugins\Guitar Rig 5.dll
VstPlugs: Instantiate FAILED (caught structured exception) !!!
Since the first time it crashed (after saving a song file, which did appear to complete correctly) it it seems to be impossible to load GR, or any xrns which uses it, crashing Renoise while loading the file. Nothing was installed or changed on the computer before this started happening, so it’s kind of a mystery to me where the problem came from all of a sudden.
When checking ‘run all plugins in sandboxes’ in the preferences, Renoise doesn’t crash ‘hard’ when it’s enabled though it just stops responding indefinitely, as opposed to the program literally disappearing from the screen with the option disabled.
The newest message I could find about this issue on the forums was from 2019, though the fix proposed there doesn’t work for me:
I found out that I had an older version of Renoise installed (3.1 when the newest was 3.1.1). Updating to 3.1.1 fixed it for me.
Sort of expected it not to work though, as there seem to be posts going back to 2011 reporting the same problem.
I have tried loading GR in 3.1.0 (which is the version I used to create the file), 3.2.0 and 3.2.1. The same error is present in the log files of all three versions.
When looking at windows event viewer, I found this error message:
Faulting application name: Renoise.exe, version: 3.2.1.0, time stamp: 0x5dc3e43f
Faulting module name: MSVCR120.dll, version: 12.0.21005.1, time stamp: 0x524f83ff
Exception code: 0xc0000409
Fault offset: 0x0000000000074a30
Faulting process id: 0x43f0
Faulting application start time: 0x01d5c069bc80e361
Faulting application path: d:\Program Files\Renoise 3.2.1\Renoise.exe
Faulting module path: C:\WINDOWS\SYSTEM32\MSVCR120.dll
Report Id: 57e85efd-8927-4234-b1d7-91aaf68fd6ca
Faulting package full name:
Faulting package-relative application ID:
So I looked up MSVCR120.dll, and it appears to be included in Visual C++ 2013 Redistributable, though reinstalling it did not help either.
Reinstalling GR did not work, and the same goes for removing the plugin database files and then rescanning VSTs, as on rescan the process came to a standstill, and upon forcing a crash and restarting I got the error message saying GR will no longer be instantiated until the failed plugin cache file is deleted…
Not really sure what else I could try, though it would be nice if I could continue working on some things that use the plugin.
edit: forgot to mention operating system, Windows 10 64 bit. Also all used Renoise versions are 64 bit. Now going to try the last 32-bit build to see if bridging the plugin is going to work somehow.
edit 2: Didn’t work, scanning the plugins did go through without crashing but when loading a song file that utilizes GR there seems to be no progress loading, and when checking the log file, sure enough:
RemoteAudioPlugin: Instantiating ‘D:\VSTplugins\Guitar Rig 5.dll’…
RemoteAudioPlugin: Creating pipes…
RemoteAudioPlugin: Launching plugin server process…
RemoteAudioPlugin: Connecting to the server…
RemoteAudioPlugin: Creating server thread…
RemoteAudioPlugin: Creating plugin instance in the server…
Nothing happening after that log entry, Renoise still ‘loading’ but nothing is happening for a while after that, and no activity showing in the task manager either.
So somehow, somewhere this file got tagged by the system (at least that’s what seems most likely to me at this point), as it does seem to permeate throughout different Renoise versions, and I can’t really find anything regarding a common Renoise folder which contains some rules regarding dll/vst files, except of course the database files. Can’t find anything pointing in the direction of windows either though, not in any system logs or something defender, not using any additional antivirus/firewall so that also seems like a dead end. All in all pretty mysterious. And annoying
Posts: 2
Participants: 2
1046 [Glitch / Electronic]
Don't auto-remove orphan Zxx effects (keep pattern data integrity)
@joule wrote:
Zxx effects are removed in the main pattern editor as soon as the phrase is removed in an instrument. (however, referencing non-existing phrases with the Z effect is allowed).
Please reconsider or make this auto-removal optional. It’s very impractical when adding/removing/swapping/organizing phrases, especially when working with ‘C voiced chord phrases’.
Posts: 2
Participants: 1
All the best for 2020!
@neinMC wrote:
Hey you lovely Renoise fucks,
I wish you and yours all the best for 2020, with lots of health and joy and music! And with lots of making music, too, for that matter! Just do it.
Posts: 1
Participants: 1
New Track without Drops and Beats made with Renoise and 5x Tal-Mod
@ArturRembe wrote:
its something experimental here, i hope you like it.
Please for some feedback
how it sounds on your speakers?
Posts: 2
Participants: 2
D Fast - Lucy and the Moon (new album)
@dfast wrote:
Hey fellow Renoisers!
Released a new album called Lucy and the Moon, 9 tracks of both new and old instrumental beats, breaks, electronics and such, including my Mutant Breaks entry from few years ago. Available now on Bandcamp and Soundcloud, Spotify et al will follow a bit later. Hope you like it!
Posts: 1
Participants: 1
Note "tie" (held) for single note column to force note overlapping for VSTi legato pitch glides
@toimp wrote:
Its currently not possible to create an overlapping of notes in a single note column to force a note glide for VST instruments, but i think it could be quite useful and make some stuff easier:
Not sure if we can add a new pattern effect for this or using an existing one. I tried to use the “Cut”-Track command for this with a higher value than the song tick rate, but it wasn’t working for me.
Posts: 1
Participants: 1