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Maximum Volume/Distorion with the YM2612 Sega Genesis FM synthesis in Renoise
@lain wrote:
Worked the YM2612 chip (Sega Genesis) and some Sine Waves into some cool FM sounds and a PLEB EDM beat. Obv all created in Renoise.
Posts: 1
Participants: 1
Pitch slide and vibrato pattern effect for VSTi?
@toimp wrote:
Would be nice to have this for pitchbend automations via pattern effects. Renoise could have an option, where we can enable it per plugin in the plugin settings with a min/max values for the pitch wheel, similar like in Bitwig:
(Pitch bend range)
Some rules could be:
- note off’s/internal note off’s resets the pitch bend
- slide up / down are just working in the pb range, which can be set in the plugin settings (user need to change the pitchbend range inside the plugin, too)
I think its possible to implement this.
When MPE support is planned someday, we would already have some fundamentalst for per note pitching.
Posts: 1
Participants: 1
Lose My Marbles Instrumental Preview
@chemeleon wrote:
I did another music. Wouldn’t mind some feedback before I continue. I still have another unfinished, but this one is way more fun.
Posts: 1
Participants: 1
Anyone have any mixing tips to prevent my excessive compressor use?
@Chainwallet wrote:
I dont get it I turn things down all the time but it seems like by the end of a song, every track has a compressor on it, some with two. any tips to maximize levels when using a lot of effects or plugins and multiple instances of the same sample?
Posts: 1
Participants: 1
OSC API in Lua Terminal & Editor Not Firing Notes
@cupcake wrote:
Hi,
Can anybody tell me why this code snippet is not firing notes in Renoise when run in the scripting terminal/editor:
local server, client ------------------------------------------------------------------------------- ---- Osc server (receive Osc from one or more clients) -- open a socket connection to the server if not server then local socket_error server, socket_error = renoise.Socket.create_server( "localhost", 8008, renoise.Socket.PROTOCOL_UDP) if (socket_error) then renoise.app():show_warning(("Failed to start the " .. "OSC server. Error: '%s'"):format(socket_error)) return end print('hit') end server:run { socket_message = function(socket, data) -- decode the data to Osc local message, osc_error = renoise.Osc.from_binary_data(data) -- show what we've got if (message) then if (type(message) == "Message") then print(message.pattern) rprint(message.arguments) end else print(("Got invalid OSC data, or data which is not " .. "OSC data at all. Error: '%s'"):format(osc_error)) end end } ------------------------------------------------------------------------------- -- Osc client & message construction (send Osc to a server) -- open a socket connection to the server if not client then local socket_error client, socket_error = renoise.Socket.create_client( "localhost", 8008, renoise.Socket.PROTOCOL_UDP) if (socket_error) then renoise.app():show_warning(("Failed to start the " .. "OSC client. Error: '%s'"):format(socket_error)) return end print('hit2') end -- construct and send messages client:send( renoise.Osc.Message("/renoise/trigger/note_on", { { tag="i", value=1 }, { tag="i", value=1 }, { tag="i", value=60 }, { tag="i", value=64 } }) )It’s mainly copied from the OSC snippet in the xrnx dev package. I’ve looked at Duplex and xLib and all that, and see similar constructions. This fires the print statements, but will not play any notes.
Halp.
Posts: 5
Participants: 2
Remapping note keys by relative pitch
@xhevahir wrote:
Hi, I’m not a Renoise user, but I was hoping it was possible to remap the note keys by relative pitch so that the tonic is always key [X], the supertonic [Y], the mediant [Z], etc. Am I to understand this isn’t possible?
P.S. I don’t mean forcing notes into a given scale (I want all the chromatic pitches to be available) or composing in C or whatever and transposing after the fact. I mean choosing a pitch as the tonic and having the QWERTY keys remapped accordingly. Is this not possible even through scripting?
Posts: 1
Participants: 1
Hip hop instrumental loop
Redux Phrases: playback from current position?
@mholloway wrote:
Hi friends,
In Renoise I can hold ‘shift’ and hit the spacebar and the sequence will start playing from wherever the cursor is.
When I’m working in Redux, in the phrases, this behavior doesn’t work. Spacebar always starts the phrase from the beginning, and holding shift has no effect. Am I missing some different key command in redux phrases? Surely there is a way, when editing a phrase, to listen to it from the cursor position rather than from the beginning?
thanks, -M
Posts: 1
Participants: 1
Matrix pattern help
@stoiximan wrote:
Hello people i hope you are having a wonderful time.I have a question for you!
I want to duplicate pattern 8 and 9 and keep them in the order they are.Whats the best way of doing that?Feel free to share any other tips regarding the pattern matrix.
drive.google.com duplicate patterns.PNG
Google Drive file.
duplicate%20patterns|438x213
Posts: 1
Participants: 1
When Moist Eyes Scream (rainydayshirts)
Creating XRNS files pragmatically
@blue wrote:
Hi,
I have a personal project in the works which generates music based on user input and outputs the music in the form of MIDI files. The project is written in Python 3 and uses midiutil to create the output.
I only use MIDI as a way of previewing the music, but the goal is to create something that is compatible with Renoise for tracking and arranging.
I noticed that Renoise does import MIDI files pretty nicely, but none of the files I import have correct LPB or pattern length values. I’m assuming there is no way to control these within the MIDI file since they aren’t a part of MIDI, but if I’m wrong please correct me.
That said, I want to somehow make my program compatible with Renosie. The only two ways I can see this happening are (1) I create an intermediate format and write a LUA tool to import the intermediate format, or (2) find some API which can be used to create the XRNS files pragmatically. I can’t see myself writing directly to XRNS since the format seems very complicated and there’s no spec available.
It is looking like I’ll have to choose the former but I don’t want to since I’m not interested in learn lua, plus it’s a great deal of extra steps in the first place. Before drawing this conclusion I was hoping maybe someone here who knows better can confirm my reasoning? Is there no way to create XRNS files pragmatically, or to get MIDI and Renoise to work nicely with each other?
Thanks
Posts: 1
Participants: 1
Help understanding cursors
@Dex1 wrote:
(topic withdrawn by author, will be automatically deleted in 24 hours unless flagged)
Posts: 1
Participants: 1
Scale feature for phrases
@toimp wrote:
Currently, scales are only affected by incoming notes and not for outcoming notes from phrases:
Auto-scales and phrases: which comes first? Help, Support & Bugs
So: you have the auto-scale feature, right (not sure if that’s the right word for it) where you can select a scale, G major or whatever, and it will limit the range of notes that can be selected to the ones in that scale.
What I’m wondering: if you create a phrase, how does that interact with the auto-scaling?
Does it ignore it, or do the notes generated by the phrase get filtered by the auto-scaling in the same way as any other note would?
Will auto-scaling filter out notes _before_the phras…
Would be nice, when we could have it for outcoming, too. So we could programming melody lines to play them on keyboard and it will be always in current selected scale.
Posts: 1
Participants: 1
Key-command for Collapse / Expand editor?
@Chris_Edberg wrote:
Like the title suggests, is it possible and if so where in the preferences can I assign these actions?
Posts: 3
Participants: 2
How accurate is the CPU usage display in Renoise?
@idem345 wrote:
When I Ioad up iZotope Neutron it only shows around 5 % CPU usage in Renoise. If I look up in Windows task manager it’s almost 40 %. How come that there is such a vast difference?
Vice versa, standard not so CPU hungry VSTs take up around 10% usage in Renoise while they’re only around 3 % in task manager.
Can someone explain this?
Posts: 1
Participants: 1
Massive X in Renoise - terrible UI Issues?
@mholloway wrote:
Hi folks,
Wanted to see if the experience I’m having running Massive X in Renoise is the same for others. In Renoise only, I’m getting very choppy graphics on knobs most of the time. E.g. turning knobs – especially when sound is playing back from the synth – results in choppy UI graphics, that is, the knob doesn’t move smoothly at all, it moves in chunks. It doesn’t effect the sound at all, but graphically, it’s a mess.
Meanwhile, running Mx in Ableton Live 10, there are zero issues, the knobs all animate smoothly. So something seems to be up with Massive X + Renoise, at least on my system – iMac / OSX (low) Sierra.
if anyone has MX and can check this out as well, let me know what you find, thanks!
-Michael
Posts: 1
Participants: 1
Yamaha HS8 Problem
@tw1psy wrote:
one of my hs8 monitors cut out for miliseconds when I play sub heavy tunes on it loudly. it happens on this tune for example:
Since my boxes no longer have warranty is there anyone out there who knows what is the problem and how to fix it.
Thanks
Posts: 1
Participants: 1
Pattern Sequencer: issue with Join function involving repeated patterns
@zekeyheathy wrote:
Hi there,
Just wanted to quickly report a small thing happening when I join patterns together in the pattern sequencer. When there are repeated patterns in the sequence some of the other patterns are not included in the new joined-up pattern. Here’s how to reproduce it:
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Create a sequence involving 3 unique patterns, one of them being repeated (i.e. 0-1-0-2)
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Use Organize>Join from the context menu to create one pattern…
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I expect the result to involve every pattern in the correct order
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Unfortunately the pattern after the second repeat is not there. It’s just the first two patterns played twice (i.e. 0-1-0-1)
Posts: 1
Participants: 1
Were to DL Backround Atmos & Noisez?
@LofiMat wrote:
I need som cool Backround Atmonsphearz & Noizes like people talking or just a Room or Place.
For LoFi Productions & should be royalty free to use - are there Websites that offer these?
Dank
Posts: 1
Participants: 1
Track Duplicates Muting the Parent Track
@renoisenoob wrote:
Hi I’ve uploaded the issue here: https://youtu.be/jDRza7TnVJc
As you can see I’m duplicating the track but this new copy mutes the original, is this a bug? Thanks
Posts: 1
Participants: 1