Forum
Read-Write Glitch Doofer
@Neuro_No_Neuro wrote:
OK, so I’ve been working hard at creating Max/MSP-like glitchy Doofers with the built-in tools. I was able to create one that is based on the delay effects, namely the deprecated “Stutter” effect. Sounds pretty cool, but it’s totally based on a delay effect that is audible, and causes phasing sounds here and there. PDC and DC are also delay effects, but not like a regular echo-style.
I want more of a granular, randomized glitchy break-up of the sound, not the typical repeater/choppy effects. I need an effect that is closer to a digital read-write head with fluctuating size and also has the ability to adjust the tonality.
So, I created a Doofer using the PDC Latency tool and the DC Offset tool. Controlled with LFOs on random, and parameters assigned to knob control so you can adjust the generalized amount of latency and offset. After getting the initial design of the Doofer down, I wanted the ability to give the sound more subtlety, so it’s not just clicking and popping as a loud sound source.
To do that, I ended up placing a Chebyshev 8n filter at the end, set to high-pass, with knobs to control the cutoff and “ripple”. Very nicely now, I can adjust the crispness of the audio source. Clicks and pops can sound loud like the original sound, or light and subtle, like tiny raindrops.
Of course, the Doofer is easy to modify, and the adventurous can add more knobs and parameter adjustments to increase/decrease the effect to their choosing. This one is call “Read-Write”
Read-Write.xrdp (10.5 KB)
Posts: 1
Participants: 1
Audio from VST instrument to MIDI (notes), and feed MIDI data it to another track
@pyc wrote:
Probably I’m asking too much, but is anyone aware how can notes from audio output from some VST instrument can be in realtime fed to another track. I guess some very advanced VST fx is needed, but I don’t even know if VSTfx can output notes to another track? Probably not, yeah?
Tried Melodyne, but it just detects MIDI notes, it can’t output it to track.
Posts: 1
Participants: 1
Collect and Save all samples/instruments of a Song
@Fasttracker wrote:
I made songs and the samples and instruments that i used are in many different folders of my computer… how can i “automatically” save all those samples and instruments into one folder (or file) to make a “real” backup of the song? also to be able to save the song-file with all samples on a stick and continue working on the song on another computer with renoise… i can not find this possibility.
Thank you.
Posts: 1
Participants: 1
Help! About plug-in editing on Renoise.
@Keisuke wrote:
Is it possible to edit sound when using plug-ins with Renoise?
How can I edit it if possible? I want to edit drum loops.
I use SampleTank from Ik Multimedia.
Posts: 1
Participants: 1
OSX: Menu item category titles missing upon start
@LegendaryTaunt wrote:
I’ve just noticed this.
When I start Renoise in OSX, the menu bar items are gone, but if you mouse over them, the drop downs are still active and you can see the sub menus. After clicking the header they come back… eventually.
Posts: 1
Participants: 1
Problem with Scripting & Terminal editor 'Close tab' shortcut
@antharia wrote:
I use a mac with an azerty keyboard.
Scripting & Terminal editor ‘Close tab’ shortcut is cmd+W
I have to do cmd+Z to close a tab, and it’s messing with ‘Undo’ shortcut.
The other shortcuts seems fine.
Posts: 1
Participants: 1
Live coding / xStream
@antharia wrote:
Integration of xStream and then adding new features (color syntaxing and other things) would be neat.
Posts: 1
Participants: 1
Faster Project Saving
@visinin wrote:
To combat data loss, some time ago I enabled auto-save. Unfortunately, on some of my bigger projects, this means that every 10 minutes or so, I’m waiting for up to 30 seconds with the UI frozen for the save to complete. This is often disruptive to whatever I happen to be doing at the time, and it would be great if saving wasn’t a “stop the world” type operation.
From a technical standpoint: I know that saving plugin state has to happen on the main/UI thread (differs from plug to plug but generally a safe assumption), but the slow parts of an .xrns save (judging by the status bar messages) seem to be compressing native sampler instruments, saving IRs from the convolvers, etc. All Renoise-internal modules. Seems like it could be possible to push that off onto a background thread.
Posts: 1
Participants: 1
Down by the Creek, by Dry Eyes
@Dry_Eyes wrote:
Hey, heres my latest in a ridiculously long chain of EPs I’ve made (32, I think?). I’m proud of this one. Tribal beats, lush synths, slight industrial influence. Check it out!
Posts: 1
Participants: 1
Sweet Pain By PanosK
@stoiximan wrote:
This one is a little crowded so i dont know how it will sound in your speakers.
Posts: 1
Participants: 1
Deprecated Stutter Effect, Please Reinstate Fully?
@Neuro_No_Neuro wrote:
So, I’ve been pestering the board for an effect that does this here (watch the red portion):
After much experimenting, I figured out how to get the deprecated Stutter effect to mostly do this. It’s pretty much the same, less the ability to automate the movement of the read/write head. Also, because it seems to be delay-based, versus just moving an automated playhead, there are some delay artefacts depending the settings (phasing/lo-fi sound).
With the Stutter effect and two LFOs, I can get the effect to
- Loop small segments of audio
- Change the size of the playhead
Stuff those into a Doofer, and it’s ready-to-go whenever I need it.
As you know, Stutter is not at all the same as the Repeater. It’s much more adjustable, subtle, and softer on the ear due to the dry / wet effect level settings.
What I’m asking for is for the Stutter effect to actually be moved back to the regular effects. No other effect, no matter how much I modulate it with LFOs does what the Stutter effect does. It’s excellent for ambient flittering of audio, and is actually a fairly advanced tool to use properly. It’s not a toy.
If the capability of reversing the audio were added into this effect it would be optimal for creating ambient washes / haze. If it used a buffer and a moveable audio head instead of delay, it would be able to do even more, such as pitch-shifting (and it would get rid of the lo-fi and phasing). Pair that with the time-stretching that’s been attached recently, we’d quickly move into some even more amazing audio effects (especially if that could become an effect in it’s own right).
Please reinstate the Stutter effect? I have been using it via the ffx.tools.NativeDSPContextMenu plugin. It really shouldn’t be hidden, though. It’s very valuable.
Posts: 1
Participants: 1
Crescent Moon - Album Release
@Skolskoly wrote:
Hello everyone!
I’ve just released a new album of electronic music. Very happy with this one. Enjoy!
Sampler:
Download it from bandcamp.
Read more on my website.
Big ups to anyone that recognizes the intro on the fourth track.
(One of the first things I posted to the forums here.)
Posts: 1
Participants: 1
So my Digitakt was hanging out with Bitwigs Poly Grid
@KnownUn wrote:
and this is how the night ended…
Its all love!
Enjoy your Friday night!
Posts: 1
Participants: 1
Izotope Ozone 8 plugins crashes when used in Renoise
@LegendaryTaunt wrote:
Loading up an Izotope Ozone 8 plugin crashes when you try to tweak the plugin in Renoise.
It works fine in Reaper and Ableton.
OS: macOS Mojave 10.14.6
Posts: 1
Participants: 1
Does anyone know if there's tutorial dvd or aynthing out
@michaelfishwick wrote:
i’ll happily pay for it if there is thamks in advance. i’ve already looked on youtube but and groove3 but couldn’t find anything.
Posts: 1
Participants: 1
OSX issues with 3.2
@dspasic wrote:
Hi guys, wanted to thank you for your effort and involvement but i’m considering to go to 3.1 for a while. as i’m having few issues:
- Loading projects from 3.1 doesn’t remember (FX plugins) nor instrument remember presets (VSTi) when opening in 3.2
- Sometimes it hangs, when opening projects (freezing, being unresponsive) after i wait a while, i just kill process, and i open renoise and it works great.
- Loading simple projects without plugins sometimes take a while, idk why
I’m interested in optimizing pc for it and i’m asking you guys to sum up some performance-related setup within renoise/os.
Thanks in advance!!
Posts: 1
Participants: 1
One of my VST's GUI is showing up blank in Renoise 3.2
@gracz_1 wrote:
!
The new Renoise 3.2 looks great! However, do you have any idea why after I loaded one of my previous version projects and opened one of the VSTs there is a black screen only (plugin is still working but without showing the control panel) ??
Posts: 1
Participants: 1
If youse guys aren't listening to Neurogami's latest album
@Neuro_No_Neuro wrote:
Some truly inspiring pieces here, far out, not ordinary. Really great stuff!
Posts: 2
Participants: 2
Renoise hangs when loading heavy things
@Tumulte wrote:
When I try to load a heavy VST, or track or whatever… renoise will “hang” and whenever I click, Windows 10 will prompt me to “Wait” or “close the program”.
After a normal loading time, it will work fine…
The problem here being that Windows thinks renoise’s stuck, while it’s actually just loading stuffs. Probably some kind of miscommunication between the software and the OS.
Users might think Renoise is broken when it’s not
Posts: 1
Participants: 1
Wet knob for parallel processing
@SlambertAnders wrote:
I could really use a wet knob, either on the doofers, or on all plugins inclussive third party. They have done this in Reaper and it’s really usefull. But I need it in renoise too as it’s my favorite DAW
Posts: 1
Participants: 1