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Renoise, Redux, U-He Diva, Synthmaster 2.9.9 and others all for sale

November 7, 2021 - 12:28

Hello,

I am not enjoying making music any more and I am therefore going to try to recoup some of my investment. Below are all for sale:

  • Renoise registered until 4.2: £35.00
  • Redux registered until 2.1: £30.00
  • U-He Diva: £75.00
  • Synthmaster 2.9.9: £45.00 (I need to pay a 15 Euro transfer fee to sell the licence, so not willing to negotiate on price)
  • Softube Modular: £50.00 (I need to pay a 25 Euro transfer fee to sell the licence, so not willing to negotiate on price)
  • Cockos Reaper - £15.00
  • D16 Group Decimort - £20.00
  • D16 Group Phoscyon - £25.00

Any questions please ask, happy to help. Payment via Paypal “Friends & Family” is ideal to save on seller fees and so on. Open to reasonable alternatives like bank transfer etc.

Thanks

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Windows: T-Racks 5 version 5.6.0 crashes when GUI opens

November 7, 2021 - 06:13

Windows 10

Getting Crashes Version 5.6.0 of T-Racks 5 – Also happens in renoise 3.3.

Start loading some T-racks 5 plugs in renoise and open their GUIs. After about the third plug and GUI opening it will take renoise down with the “Ouch” crash dialog.

Seems to replicate easily when searching and loading with ‘VSTi from menu’ tool with auto-open gui enabled (Ed. checkbox) .

but can be done via loading and opening normally in renoise too.

Tool if needed:

https://forum.renoise.com/uploads/short-url/jOvuQlwBPcG67Olvl1cM6iW6X61.xrnx

Shortcut:

`VFM` Search and Load FX

Latest IK product manager:

https://www.ikmultimedia.com/demodownload/

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Categories: Forum

Renoise won't scan Waves plugins shell

November 7, 2021 - 01:13

Perhaps it’s just taking a very long time since I just did a clean reinstall but the waves shell is scanning fine in Bitwig Studio & Metaplugin.

This is a very common problem with Waves plugins. Any renoise specific tips?

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Categories: Forum

Sharing script between different tools

November 6, 2021 - 22:59

As I’m developing more tools I’m faced with the annoyance of having to duplicate the same helper functions inside the scripts of different tools. Has anyone tackled this problem before?

Thought about having a “base tool” that would contain common scripts my other tools could include in their source. Of course this could lead to issues across different versions and such but nevertheless here is a function that does the inclusion. It also makes it possible to rely on any other tool in general but that is even dirtier

function include(dir, module) local path = dir .. "/" .. module .. ".lua" local file = io.open(path, "rb") if(file ~= nil) then package.path = package.path .. ";".. dir .. "/?.lua" require(module) package.path = package.path .. ";./?.lua" else local message = path .. " not found!\n make sure you have " .. dir .. " installed!" renoise.app():show_prompt("missing dependecy!", message, {"OK"}) end end

And one would use similar to require like:

include("../com.exampler.base_tool.xrnx", "util")

to include a script named util.lua from another installed tool.

To be clear, not saying this is a good solution or that anyone should use this, just sharing for fun.

I guess another way might be to pack all my tools into a single tool as they don’t take up much space anyways and they only offer keybindings so there is little drawback to having all of them installed.

Alternatively one could “build” tools by including the necessary files but I like the fact that my source is the same thing as the distributed tool.

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Old deprecated Renoise "Scream filter" FX is always screaming. Should it?

November 6, 2021 - 13:37

Not sure if this is a bug: The scream filter seems to distort even with distortion at 0%. Is this an expected behaviour?

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OSX: U-He popup selectbox workaround?

November 6, 2021 - 11:52

Hi,

do you think there might be a workaround for the common selectbox problem with U-He plugins?

Currently all selectbox popups in any U-He plugins are not clickable as long as the “enable keyboard” option is checked. So then you will have to click that checkbox many times. I alrady asked U-He, they say it’s a Renoise problem. I think they use a normal system’s select box.

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Categories: Forum

Unmapped Midi-Actions going into Effects Column

November 5, 2021 - 16:16

Hello there,
i’m having problems recording automation via MIDI.
It seems that Commands that are not mapped go into the Effects Column of the active Pattern, overwriting possibly existing commands and flooding the song with unneeded information.

Now the MIDI-Controller i’m using is a DIY one, so im not quite sure if the problems on sloppy programming or Renoise or me being dumb (Channels used are 6 and 7, CC Numbers don’t seems to make a difference), but if someone has some idea whats wrong/how to fix this please let me know.

Thanks and greetings,
Jochen

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Categories: Forum

Sample libraries of old school style dance vocals

November 4, 2021 - 15:18

Anyone know some good ones? I already have the Datafile and X-Static Goldmine stuff, and that’s the kind of thing I’m looking for - old school house/dance vocal samples, like the stuff you hear in Haddaway or similar. Having a hard time finding samples like that, these days it’s mostly “vocal chops” and mediocre accapellas etc. Thanks!

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Categories: Forum

Request: Automation Scaling Equation

November 3, 2021 - 18:40

Hi @taktik, I was wondering if you could share how the .automation[].points[].scaling variable (-1.0 - 1.0) works to create the interpolation curve. I’m developing a tool and have been trying to figure out how to calculate what values will be between two automation points, but reverse engineering complex math equations is not really my strong suit.

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Categories: Forum

Waves plugins not working

November 3, 2021 - 14:09

‘Try remove CachedFailedVSTs_x64.db and CachedFailedVST3s_x64.db in your preference folders and do a rescan.’ This is not a solution before anybody suggests it.
I was onto waves support,I uninstalled everything including renoise,worked the first time,failed after.Anybody else having problems?

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Categories: Forum

Changing global UI scaling may misplace some existing elements in the GUI

November 3, 2021 - 11:32

R3.3.2 W10/W11
Go to: Renoise: Edit/Preferences/GUI/Global: "User interface scaling"

If you change the scaling, some elements do not finish positioning themselves in place.
For example:

  1. You will see inconsistencies in the “Preferences” panel, which is a floating window. Some GUI objects do not fit properly.
  2. You will see that the Renoise top menu (File, Edit, View …) does not correctly adjust the horizontal spacing between the texts.
  3. You will see strange mismatches between objects in somewhat more complex GUI window tools.

Interestingly, if you have the option Reload All Tools enabled in the tools menu, you can partially solve the problem. That is to say:

  1. You change the scaling of the GUI (some graphic objects do not fit well).
  2. You click on “Reload All Tools” and some problems are solved, like the horizontal spacing in the Renoise menu or the correct distribution of the objects in the complex window tools.

This makes me think that changing Renoise’s GUI scaling doesn’t end the whole process. One step is missing to correctly resolve the exact location of all graphic elements.

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[GUI PROBLEM] R3.3.2. Mouse pointer cursors are not well finished!

November 3, 2021 - 10:43

R3.3.2 W10/W11
In general, the entire folder of mouse pointer cursors needs an update. The problem is that some cursors are pixelated, due to their inappropriate size (width x height).

I guess this was not finished due to lack of time?

How to see it?

Go to the usual Renoise installation folder.
C:\Program Files\Renoise 3.3.2\Resources\Skin\Cursors

Examine all the cursors to check their format and size.

For example, if you take the cursor Default.cur (31 KB, static cursor, multiple formats) as a reference, you will see that it is different from the rest, with much higher resolution.

For example, take the cursor “ValueChooser.cur” (1 KB, static cursor, 32x32 pixels) and you will see that it has a much lower resolution than Default.cur.

Here is a capture (with RealWorld Cursor Editor program):

Other…

You can check all the icons …

This causes a poor experience when using Renoise (it looks like a “beta”), even more so if you use a scaling greater than 100% in the GUI.

Solution

Replace all icons with small resolution (all of 1KB) to match with Default.cur reference icon (of 32 KB), in “multiple formats”.

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Categories: Forum

Last note-off misplaced when Midi recording in loops

November 3, 2021 - 09:44

If you recording midi notes into a looping pattern, and the last note which started at the end of the pattern still was not lifted on pattern-restart, the note-off will be placed AFTER the next note. So two note-offs then will be messed up. I think here the last note-off simply could be left out, if a new note passed the playhead… Not sure which logic would make the most sense, how do other DAWs handle this case?
Maybe the whole note at the end then should be moved to the right, but this could make no sense for the sequence. I think in any case then, leaving out the note-off would be the better approach…?

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Categories: Forum

Please add basics to Renoise's midi recording

November 3, 2021 - 08:02

Good morning,

I would like to suggest to you to add the (currently missing) basics to midi recording:

a) Renoise lacks of “erase on/off” / “overwrite/overdub” modes. I’ve seen a bunch of scripts which try to compensate this lack of features, but all those scripts never do the job accurately like a native implementation. This might be due the fact that playback events in lua always fire sloppy, so you will always need some pi*daumen lookahead.

Concept
I think there should be an “erase on/off” button next to metronome button or so, also shortcuts. In “erase on” mode, Renoise simply deletes all notes which are in the way, in the same row of the track used while recording. It acts like there was no notes in the track yet. After stopping, it also will fix maybe obsolete note-offs. In “erase off” mode, it should respect all existing notes, even after pattern repeat.

b) Renoise is not very intelligent when it comes to recording into a loop. Once the loop range passed, it usually messes up the note data on the beginning of the pattern. Humans are not machines, so it will be very likely that you leave the note a bit too late for example.

c) If you record something, you fail and undo it and then record again, Renoise now might have placed the cursor to a more right column, without obvious reason. Or Renoise thinks that there is note data on the left, but there isn’t any. I don’t remember the exact scenario, but this happens pretty often.

d) Lack of minimal comfort stuff: A metronome volume would help a lot, if you have a pretty quiet base mix, the metronome simply will destroy your ears (I also think a shorter more percussive “tick” sound would also improve the experience). Also it would be nice to a have a mode “pre-count, but later disabled”. So the metronome precounts, and then stops! The current precount switch could have three states instead only 2. Precount also could get an extra icon. Or precount was not an extra property anymore, but metronome on/off would get more states instead. Such thing also is pretty difficult to implement using lua.

I don’t think this would be lot of effort, but heavily improve the midi recording experience.

Thanks for consideration!

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Categories: Forum

Select instrument

November 3, 2021 - 00:02

Hello. I am new to this and wondering if there is any way to select the instrument that I want. I have read the API but it is still not clear to me.

Another question I have is if there is a function that tells me how many phrases there are in total for each instrument, I know that there is a function that does this for tracks.

Thank you

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Categories: Forum

Copying in Matrix

November 2, 2021 - 15:30

Ok seems when copying a block (with automation) in Matrix to another pattern only the note data is copied there without all the automatio but when duplicating the block , there are all there . Why is that?

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Categories: Forum

Jalex - MixTape part 2

November 2, 2021 - 14:32

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Loop range changes after restarting song under some LPBs

November 2, 2021 - 10:52
Bug report

When setting up the loop range through the API it works as expected at first but after restarting the pattern, the loop range changes. Might only be an issue with LPBs other than 4.

Steps to reproduce
  • Set the LPB to 6 and pattern length to 192
  • Execute renoise.song().transport.loop_range_beats = { 0, 3 }
    – Now the loop goes through lines [ 0 . . 17 ] as expected
  • Restart play with Right Control
    – Now the loop goes through lines [ 0 . . 18 ]

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Categories: Forum

Fluctuating Master clock

November 2, 2021 - 02:13

My master clock out signal isn’t holding a constant bpm. when I try and sync my gear up for recording it makes my synthesizer’s bpm to fluctuate wildly. I’ve tried reinstalling renoise, I’ve tried bypassing my sound card and I have tried it with my labtop as well all with the same result. Is anyone else having this problem with their copy of renoise right now?

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Categories: Forum

Using NI VST's interface problems fix

November 1, 2021 - 21:52

We all know how Native Instruments plugins get sometimes, the interface gets all wonky or sometimes won’t work at all.

I was just dealing with this in Reaktor 6 and I fixed it so I figured I’d share my fix so maybe it’ll work for someone else too,

I changed a couple of things in Renoise’s properties

  1. I set compatibility all the way back to Vista
  2. I changed High DPI settings to:

And that was it, it’s working perfectly now. I mostly posted this so that I will find it in five years when I’m dealing with the same problem again for the 20th time

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