Renoise Forum
ChipNomad Tracker
ChipNomad devlog and first alpha
github.com GitHub - Megus/chipnomad-tracker: Chiptune tracker for handheld consoles like...Chiptune tracker for handheld consoles like Anbernic RG35xx
1 post - 1 participant
CopyPaste tool to exchange Renoise patters in friendly format
Hi everyone,
I’m working on a tool to make it easier to copy and paste patterns from and into Renoise using a more human-readable text format.
The end goal is to support relatively complex format, cover more internals through the API and make it AI-friendly — meaning it’ll be easier to edit manually or generate variations using tools like Claude or ChatGPT.
Right now, when you copy a selection from Renoise, you get XML, which isn’t ideal for human editing or AI processing. And it’s hard to paste variations back into Renoise.
This is still very much in the brainstorming/early development phase, and I’d really appreciate any feedback or ideas!
Here’s the alpha version — a simplified first step just to get something working:
GitHub - psychedel/Renoise-CopyPaste: Copy Paste Tool for Renoise
I’m both Lua and Renoise newbie - so it can be quite a ride!
Thanks!
1 post - 1 participant
Repeater sort-of bypasses with MIDI Sync In
When Renoise’s MIDI Sync is set to Internal, or to MIDI Sync In with no clock coming in, Repeaters work as expected.
When Renoise is fed a MIDI Clock, they produce a weak, fuzzy effect which does not persist when the source audio dies away. This happens on both Line sync and Repeat sync Repeater settings.
I’m syncing with SooperLooper, which I have noticed causes Renoise’s tempo to fluctuate by 1 BPM up or down even after they’ve been synced for a while.
Is this an issue with SooperLooper’s clock?
3 posts - 2 participants
New Tool (3.4) Preenfm3Controller
To get over the frustration with the only option available for preenfm3, I wrote a controller tool. And at the same time it was my first approach to lua and scripting in Renoise.
From the available NRPNs I selected the ones I wanted to be visible, added bidirectional communication, a pull option for all parameters. It works, it does what it is supposed to do.
But then I wanted to be able to modulate the parameters via instrument automation. So I used (in my opinion) the simplest option to have the instrument in Renoise. I wrote 2 effects in Reaper jsfx. They also work normally in Renoise, like most other jsfx if you use ysfx. And I’m happy, I can modulate (as much as the pfm3 can handle, which is not much unfortunately) selected parameters that are not normally available in hardware.
I know that preenfm3 is a niche hobbyist project that is already EOL, but I wanted to share the tool.
Why not GURU? Well, the synth definition (I made one too) is about 1000 lines and to have the functionality of this tool I would have to modify it anyway. So as part of learning scripting I wrote the tool from scratch.
Repository of my JSFX & Renoise tools, documents for Preenfm3. - David303ttl/Preenfm3-docs-tools
1 post - 1 participant
Milkyheart - Jigsaw Beats
TAL Noisemaker does not open in Renoise Linux?
Failed to initialize the plugin ‘VST: TAL-Togu Audio Line: TAL-NoiseMaker’.
This is the error message when I try to open TAL Noisemaker Linux VST3 on Renoise. Any idea why this is happening? I am using the other paid TAL plugins and they work just fine.
tal-software.com TAL SoftwareVST3, Audio Unit, AAX, CLAP audio plug-ins for macOS, Windows and Linux
Renoise version: Renoise 64Bit - V3.4.2 (Built: Apr 25 2022)
1 post - 1 participant
My latest weird breakbeat EP
My weird breakbeat EP, "Mutant Jungle Acid Wetlands"
Thanks to anyone who listens.
1 post - 1 participant
Bug in line-input device? No output from input 3/4 using Komplete Audio 6
Hi,
I (sadly) bought the Komplete Audio 6 USB interface as a second device.
It can’t directly monitor the inputs, only onto the headphones outputs (). So now that I am trying to direct monitor input 3/4 of the devicevia software in Renoise using the line-input device, it seems to me that there is no input at all then.
Seems to be a bug to me. I can do the same in Bitwig without a problem, if I there put input 3/4 into an audio track and enable monitor input, I can hear all input just normally.
Or did I something wrong?
Here are my settings:
Happens in Renoise 3.44++.
1 post - 1 participant
What's the category for .mid? how to override renoise native .mid import?
if i set .mid to song, then it overwrites the song
if i set .mid to other, then it … does nothing and just uses renoise internal midi import?
if i set .mid to instrument, then it again seems to just default to renoise internal midi import
what do i set it to?
1 post - 1 participant
The 0G01 Trick - or, how to play long samples while in a short pattern
This is something I’ve been using since 2011, I’ve built Paketti on top of this idea and just overall benefited from it quite a bit, but turns out I’ve never explained it in a Tips & Tricks format before.
Problem:
- You have a 64 row pattern.
- But you also want to play 512 rows of pads on top of it.
- But you’d like to keep editing the 64 row pattern, and hear the 512 rows of pads playing on top of it without them only playing from 00-64 and then restarting.
Solution:
- 0G01
What is 0G01? It is, “Glide towards Given note by xx 1/16ths of a semitone”. Or, “Glide to Note” for short.
What happens, if you trigger a C-4 01 0G01 note at the start of a pattern? The sample will start playing from the first frame (the beginning), and (if the sample has no loop set) then, continue playing until the sample finishes.
When the sample finishes playing, the next time Renoise sees C-4 01 0G01 - the sample is detected as “oh it’s not playing”, and it is re-played.
This means, you could for instance, do the following:
- Have a 16/32/64/128/256/512 row pattern
- Use Sample Recorder set to “Pattern Sync” Mode
- Record, say, 10 repeats of the Pattern, or 20, or a hundred, or, let’s say, 30 minutes of pads
- Stop the recording at the end of the Pattern (Pattern Sync Mode makes this super-easy)
- Print C-4 on the first row of the pattern, and slam 0G01 on there.
Now you have your, as an extreme example, 16 row pattern, and 30 minutes of pads playing, and continuing to play, until the sample finishes playing and then restarts again, cleanly.
Now, writing the C-4 there and the 0G01 gets tedious, so I’ve solved it for you 13 years ago with the Paketti Overdub feature.
When I originally started developing this, I wrote two flavors, one that would put a single sample to a single track, and when using the same shortcut to start a new recording, it would create a new track, select it, and then when pressing the same shortcut to stop the recording, print the selected instrument C-4 note and the 0G01 to the effect column.
Which basically meant, you could “just play stuff into Renoise, forget how long it is, and it’d loop perfectly, after that, play another, and another, and another”, i.e. just keep “overdubbing”. I wrote one that would print one sample per track, but another version that would print a maximum of 12 samples per track (thus it’d always add more note columns after recording was stopped)
I’ve kept using the 0G01 trick, it’s integrated into Paketti for the “Clean Render” (pick a track, run a shortcut, that track is rendered to a wavefile, new track is created, rendered instrument is input to first row and 0G01 is put there.
I’ve also created a 0G01 Loader - which means that everytime you load a sample, it is automatically printed to a new track, at C-4, with 0G01.
Someone on Pouet read some bits of the Paketti manual and had this to say about the G01 trick:
Try it out. You might find it to be fun.
I’ve used it for playing in melodies, pads, drums, bass, for recording random bits and bobs with a microphone… or… recording singular sung notes or little phrases and layering them until they start resembling choral efforts.
I’ve refrained from posting a video of how it works but can knock something together if there’s a demand for it.
1 post - 1 participant
Newly recorded samples sometimes cut out early
This is an issue I run into whenever I use Renoise for “real instrument” stuff, recording long samples. I don’t have a reliable method for reproducing it, which is why I didn’t report it sooner, but it comes up often enough that I ought to mention it.
Description:
Playback of a long, newly recorded sample sometimes does not finish. This does not seem to happen with samples that have been loaded from disk or played back a few times.
Steps to reproduce:
- Record a sample, preferably several minutes long. I suspect the length correlates to how frequent the issue is, but I can’t be sure.
- Add a slice and enable autoseek. (Maybe unnecessary, but it’s what I usually do.)
- Play the slice at the start of a pattern, letting it play back over the course of multiple patterns.
Expected results:
The sample plays out in full (or until it’s retriggered or receives a note-off).
Actual results:
Often the expected result happens, but sometimes the sample abruptly stops playing. Starting playback from the beginning can fix it, and once it is “fixed”, it doesn’t seem to happen again.
I’m using Renoise 3.4.4 on macOS 15.5.
1 post - 1 participant
Renoise: to buy or not to buy
Is it worth buying Renoise? What I’m wondering is - is it being developed? Or, would I be buying essentially unsupported software?
3 posts - 3 participants
Doofer preset for VSTi pitch slide and vibrato
I made a Doofer preset for VSTi combining controls for pitch slide and vibrato.
Now you can get the same control and behavior as with OpenMPT ModPlug Tracker with VSTi instruments
Slide and Vibrato.xrdp (17.8 KB)
Instructions:
- Set your pitch bend range to 12 on your VSTi instrument
- Change “instrument” to the VSTi instrument you want to pitch bend
- Setting pitch to |117F| instantly removes pitch bend and slide
- If you want to slide to center pitch, use |1180|
Cheat Sheet for a 12 pitch bend range
1 post - 1 participant
Simple Piano Roll usage
Hey crew…I .recently started playing around with the Simple Piano Roll tool and find it quite useful at times when nudging notes and such However…i also at times prefer 8 LPB with 128 steps, especially if i am playing in live notes. However when i go to the tool aforementioned, to tweak my performance, I am not seeing full 128 steps. Only the first 64. Am I missing something?
2 posts - 1 participant
ChordLord - How to stop sound?
Hi.
I discovered ChordLord and it’s a fun way to compose. But I haven’t found a way to stop the sound after clicking on a chord. The notes just keep playing endlessly. There’s an option to stop the sound using “MIDI panic” via a keyboard shortcut, but that also stops the whole song and interrupts the flow, I just want to stop the playing of the selected chord in ChordLord.
Is there any way to stop the chords?
Thanks in advance.
1 post - 1 participant
How do you automaticly chop a sample, so each slice would fit in 192 lpr and 24 lbp pattern
So im trying to find a solution, and tuts didnt help me so im asking yall. How to do a quick sampling so each slice of sample would fit in a 192 lpp and 24 lpb pattern?
(sorry if this explanation is ununderstanable)
2 posts - 2 participants
Would like information about purchasing Piano keyboard / synthesizer
Dear people,
Since my birthday is June 8, my family wants to give me something for my birthday, and I also want to contribute a little myself, my interests lie in connecting a piano keyboard to the PC, or a syntersyzer to produce good music, since I don’t have that much money, I can’t spend the best of the best. I’ve already seen them for 150 euros/200
± is there a brand that stands out and can still start nicely with a not so high amount. After this step I really want to release music and try to collect income via YouTube or Spotify or wherever it is possible. Dear people, have a nice weekend and if you have information please send it
1 post - 1 participant
Play a sample in a way that the slice X is played at chosen position
Ok so here’s my question. In horizontal DAWs, we can position a sample in a way that a peak visually aligns with the start of a line in the grid. example:
in renoise, is there a way I can achieve that?
i have this slice on my sample:
and i want the slice to play exactly at say line 08 on my pattern. so i want the part that comes before that slice to trigger in a position that I dont know exactly where, but it’s the position that makes it possible that my slice is played exactly at line 8.
I know i can add 2 slices and make the first one be stretched to 8 lines and play the first one at line 1 and the second one (my desired one) at line 8. but that won’t do it for me. i want nothing to be stretched.
i don’t know if I made myself clear, but I hope so.
1 post - 1 participant
Get /R/ running on MX Linux, Pipewire, ALSA, Real Time Thread?
oh, man…hi there, lets go…
At first - Do i need it?
You can maybe uncheck the checkmark.
I am just before log out/ reboot and proof if its working what i set up to run Renoise with the RT Setting:
So if this working this can be used as a Tutorial for Beginners
to fix Real Time (RT) issues in ALSA with Pipewire on Debian Systen (MX Linux).
Yes it is pretty technical. i am sorry.
So i switched from Windows to Linux and really want to use Renoise on my System, but as a Linux Beginner the realtime thing is kinda crazy and i don’t get it running, but i am about to solve it just now. I am afraid of configure ALSA for Real Time Thread, but it looks relative simple.
i read about check the kernel config for these setting in
/boot/config-6.14.8-1-liquorix-amd64
and i found this (strg+f for seaching)
CONFIG_PREEMPT=y # CONFIG_PREEMPT_LAZY is not set # CONFIG_PREEMPT_RT is not setSo it seems RealTime is not set.
But anyways. It seems i need to edit the mentioned in the FAQ Setting: (Linux FAQ - Renoise User Manual)
$sudo nano /etc/security/limits.conf
and added with a normal “-” at the end, before #End of Line (it is a comment anyways):
xx - rtprio 99 xx - nice -10i change “myusername” to my actual used username in this case “xx” on the system, right?
I am not sure about xx - memlock 512000 option so i dont set this up (link in the FAQ)
to check if its working, save, re-login or reboot.
And it does’t work.
As you read above i uncheck the option (opt-out)
[ ] use real time priority
and this works right now.
i try to follow the Linux FAQ and added additional Information about my system and what i sould check:
Operating System: MX Linux 23 KDE Plasma Version: 5.27.5 KDE Frameworks Version: 5.103.0 Qt Version: 5.15.8 Kernel Version: (64-bit) Graphics Platform: X11 (v7.7) Processors: 20 × Intel® Core™ i5-14600K Memory: 62.6 GiB of RAM Graphics Processor: NVIDIA GeForce RTX 4070 Ti SUPER Audio: Device-1: Intel Raptor Lake High Definition Audio vendor: Micro-Star MSI driver: snd_hda_intel bus-ID: 1-11:6 v: kernel alternate: snd_soc_avs,snd_sof_pci_intel_tgl chip-ID: 0db0:a74b bus-ID: 00:1f.3 class-ID: 0300 chip-ID: 8086:7a50 class-ID: 0403 Device-2: NVIDIA vendor: Palit Microsystems driver: snd_hda_intel Device-3: Micro Star USB Audio type: USB driver: hid-generic,snd-usb-audio,usbhid API: ALSA v: k6.14.8-1-liquorix-amd64 status: kernel-api tools: alsamixer,amixer Server-1: PipeWire v: 1.0.0 status: active with: 1: pipewire-pulse status: active 2: wireplumber status: active 3: pipewire-alsa type: plugin 4: pw-jack type: plugin tools: pactl,pw-cat,pw-cli,wpctl more tech check: : libasound2 - installed : x11 v7.7 - installed : libstdc++6 v.12.2 - installed : gcc v.4.12 - installed : libc6 - installed : libgcc-s1 v.12.2 - installed : libxau6 - installed : libxdmcp6 - installedThread in Progress. Any comments appreciated.
1 post - 1 participant
Shortcut keys in Renoise not working
I bought a new pc (windows) and reinstalled renoise but only the basic ctrl + another key keyboard shortcuts are working. So the shortcut keys to say, cut, paste, humanize, and quantize work. The shortcut keys involving the ctrl+ Alt key + another key like F1 dont seem to work. So transposing, flipping the score etc are not working when using the appropriate shortcut keys. Any ideas on how to fix this?
1 post - 1 participant