Renoise Forum
3/4 beat metronome
@Evda wrote:
Right now there’s only a 4/4 beat metronome.
It would be great if you could choose other options, like a 3/4 metronome.
No big deal, as you can always make your own metronome, but it would be even easier than that if it was build into Renoise.
Posts: 3
Participants: 2
NNA (New Note Action) for VST use
@Evda wrote:
My suggestion is to add NNA functionality for VST’s in renoise, like with normal samples.
Posts: 1
Participants: 1
New note action using a VST?
@Evda wrote:
When using a sample, it is possible to set the NNA (new note action) in the sampler to:
- Note off
- Continue
- Cut
The problem is, these options don’t work when using a VST. Does anyone know if this is possible somehow? Im using a VST, and i don’t want to have the note cut off when a new note gets played in the same track.
(I know you can add seperate note colums in the same track, which would also prevent the notes from cutting, but i would not like to do this if there’s a better way.)
Posts: 2
Participants: 2
Files Missing from Backstage
@TheDamnChicken wrote:
Hello,
I’m experiencing a weird bug where files from backstage is missing. I’m using firefox on a Windows 10 1903 machine. I’ve tried to disable the adblocker to no avail. It also seems like my account information is missing too, even while logged in!
I’ve attached screenshots of the error messages. Maybe that can help!
Posts: 2
Participants: 2
Move channels in the pattern sequence matrix
@kdgh wrote:
Ability to move the channels in the pattern sequence matrix would be very very helpful!
Posts: 1
Participants: 1
NI plugins have UI glitches
@listen202 wrote:
Getting some UI glitches with Native instrument plugins.
Happens in both full screen and windowed.
The plugins load fine but when you navigate the menus inside the NI plugs you get some glitches. Audio is fine. They have been updated recently and I had no issue with a demo version of Renoise 3.1
Renoise 3.2.0
My display resolution is 2560 x 1440
my scaling setting in renoise is 125%
Posts: 1
Participants: 1
Hard to read long descriptions in shortcut list
@ffx wrote:
Would be helpful, if either
- the line was shorted and fully shown on mouse-over
- the first column was using line breaks
- there was more width
- at least the shortcut name was also printed on the settings dialogue below, this time fully readable
Thanks
Posts: 4
Participants: 2
EatMe - Jay Le Tempo
Renoise 3.2? Wow
@schrumpfi wrote:
The melody goes like Reenoise… C64 Arp style. Somehow happy.
Posts: 1
Participants: 1
Electricdrumbelltribe, by Dry Eyes
@Dry_Eyes wrote:
Back after a brief hiatus…check out my newest, which is a 13 minute song inspired by 90s computer music (and sometimes using 90s samples!)
Posts: 1
Participants: 1
Gleize Events - Funkeys - Remix & edit 2 by EatMe
@EatMe wrote:
Two songs!
Gleize Events - Funkeys - edit 2 by EatMe
Gleize Events - Funkeys - remix by EatMe
After user Prosper Proper added his version to the Renoise forum I decided to take this song for remixing. The edit 2 was made later from the MIDI file included in the remix competition.
The remix competition can be found at http://facebook.com/gleize.events
Posts: 1
Participants: 1
Neat online waveform generator
@Neuro_No_Neuro wrote:
Wanting to formulate some FM waveforms by myself, and have a greater visual input and instant audio changes, I found this here: https://bgc.github.io/waveformgenerator/#/
Yeah, I know we have a bunch of waveform generators in Renoise, I found 'em all. This one just provides a bunch of ideas and provides instant, visual feedback on what is going on. Outputs single cycle waveforms and you can drag 'n drop 'em into Renoise. Quick and easy.
I wanted that Taco Bell FM piano sound. Made it in like 10 seconds. Nice!
Posts: 1
Participants: 1
Duplicate VST plugins loaded on macOS Mojave
@LegendaryTaunt wrote:
Description:
When I click on a VST plug-in to load, Renoise sometimes will load two instances of the plugin instead of one.
Currently this happens with FabFilter, Soundtoys, IK Multimedia, Airwindows, and Toneboosters plugins. Once the plugins have been loaded and I delete one, If I click to load it again, only a single instance is loaded this time.
So far this is only with VST plugins since that’s what I use. Don’t know if this is true with AU plugins.
Steps to reproduce look like this:
- Launch Renoise
- Load a anyVST plugin
Expected results:
Only one plugin instance to load.
Actual results:
Two of the same instance of the plugin loads. i.e. FilterFreak then FilterFreak(1)
Posts: 1
Participants: 1
FX Plugin problem
@justinf wrote:
Sorry if this has been posted before.
I’m having an issue where 3rd party fx plugins are only being trigger for the length of the sample. so as soon as the sample finishes playing the reverb/delay etc is not triggered. it’s rendered delays and reverbs useless.
i can add silence to the end of the sample and can then hear the delay effect, but shouldn’t have to do this. the native fx work fine. Anyone else experienced this? hopefully it’s something simple i’m overlooking? it’s
happened with 3.1 and 3.2.
Cheers
Posts: 3
Participants: 2
Renoise doesn't start - blue screen
@Evda wrote:
Hello, fellow renoise users.
I just decided to pick up making using with renoise again, but, it doesn’t seem to work. I install renoise (licensed version), i try to start it and i get a blue screen that says:
"KMODE_EXEPTION_NOT_HANDLED" "What went wrong: clipsp.sys"Then the pc reboots.
Seems strange, everything else seems to work fine on my pc, vst’s etc. I already tried re-installing the focusrite drivers, but that didn’t fix it.
My PC:
Intel core I5 4570
8GB Ram
MSI H81M-E34 (motherboard)
Scarlett focusrite 2i4
Anyone got any idea’s?
Posts: 2
Participants: 2
Soft By Panos Kostagiannis
12 Digitakt Beats I Recorded Today
@KnownUn wrote:
Great Friday Y’all! Back to the basics, beatmaking & looping, enjoy these small pieces!
Beat 01
Beat 02
Beat 03
Beat 04
Beat 05
Beat 06
Beat 07
Beat 08
Beat 09
Beat 10
Beat 11
Beat 12
More coming soon!
I love the Digitakt!
Peace!
Posts: 1
Participants: 1
Just some weird randomness from the Digitakt!
(BUG) with "custom_dialog"? & [Windows Down] keyboard command
@Raul wrote:
W10 x64 & R3.2.0 x64 & windows tool
I really didn’t know what title to put in this error…
I describe the steps directly:
- Create a simple tool window. Use renoise.app():show_custom_dialog()
- Create a shortcut to invoke the tool. Use: renoise.tool():add_menu_entry(). As:
renoise.tool():add_menu_entry {
name = “Main Menu:Tools:Name_Tool”, – Pi
invoke = function() main_dialog_tool() end
} - Open the window tool from the menu shortcut (Main Menu:Tools:Name_Tool).
- Press [WINDOWS DOWN] keyboard command. Then the tool acquires this minimized look:
- Reopen the window tool from the menu shortcut (Main Menu:Tools:Name_Tool).
- Then a strange error appears about custom_dialog:
std::logic_error: ‘custom_dialog: expected a valid, visible content view.’
Is there any way to avoid this error? That is, prevent the meu shortcut from doing anything!
It seems an internal custom_dialog error related to the use of the Windows window.
I can’t find a way to detect this state to avoid it. The function responsible for opening the window is defined in main_dialog_tool(), using renoise.app():show_custom_dialog()
Any idea how to avoid this, or should it be resolved within the API?
Posts: 1
Participants: 1