Renoise Forum
Trying to re-download Renoise and everything is missing
Hey all
Had a major computer fail and had to wipe everything. When I went to Backstage there were no options to download anything. I have Renoise paid through 4.2 but cant seem to see any builds, only the option to upgrad.
That didn’t seem right. would love any help.
4 posts - 3 participants
Mutable instrument plaits , plugdata
I’ve made a polyphonic version of mutable instruments plaits in plugdata , using the ported code ( ported code not done by me )
It’s worth having plugdata for this alone
Make sure the patch and subpatch loaded in the clone instance are ins the same folder .
The controls depend on the chosen algoritm , just like the hardware
Cpu use is verry (verry ) low compared to poly versions in vcv rack while sounding exactly the same .
The patch is mutable_2
and the patch inside the clone object is emilie_2_clo
Have fun , it sounds amazing
1 post - 1 participant
Horizontal Pattern Matrix
I’ve never seen this tip here on the forum, and it’s not something available in the default options. You can use the Pattern Matrix in horizontal mode by editing the Config.xml and setting the <PatternMatrixOrientationFlipped> option.
1 post - 1 participant
Native Renoise UI for plugin window bars
Not sure how tricky this would be, but it’d be nice if the plugin’s bottom bar (and maybe even the top one) used Renoise’s native UI, kind of like how FL Studio does it. Right now it’s using the old win32 UI, which doesn’t support dark mode.
1 post - 1 participant
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1 post - 1 participant
I've made a tracker in max msp
Max is fun and it 's get even more fun when using the jit cellblock for a tracker feel approach
1 post - 1 participant
A special VST tip
Hi! I just wanna recommend a VST that still is unknown to most people:
Parawave Rapid is a beast of a synthesizer. I use it several years now. It’s a very versatile synth with a big bunch of awesome features.
In my opinion it’s better than Pigments, Massive X, Vital, Avenger 2, Serum, etc. I even would say better than Serum 2 because you can do things in Rapid that are not possible in Serum/Serum 2.
It’s even 8x multitimbral and very CPU friendly.
This VST is still quite unknown because the manufacturers don’t have good marketing strategies and do not advertise it much. But it’s one of the best VST synths i ever used. It’s even my go to synth for a long time now.
https://parawave-audio.com/index.php?route=product/rapid
RAPID Synthesizer - Colorful Sounds
RAPID - Factory Sounds (Demo Showcase)
1 post - 1 participant
Improvement: stop all notes and fx
Hi,
is there a possibility of improving the following feature
track commands > mixer > stop all notes and fx
~in following scenario:
having reverb tail cutoffs cause clicks and pops (messing with the plugin preference didn’t improve too much). Only mpreverb does not introduce clicks and pops when used.
Can we eliminate click/pop here (assumption: by using minimal fade in/out) when using generic reverb plugins? (sonnox reverb, relabdevelopment lx480, TC vss3, toneboosters reverb, you name it)
no daw has this feature this easy available. It’s awesome and i just recently discovered it
Thanks
2 posts - 2 participants
Feature request: sync theme with os theme
Hi,
can we have automatic sync for light/dark theme which will follow OS settings? (eg, half of day it’s light theme, then it goes dark)?
user should specify which theme should represent default light, and another as default dark?
using mac, not sure if this makes sense for win/linux world
2 posts - 2 participants
Possible to Modulate/Automate concavity/convexity of my custom LFO shape?
When editing a custom LFO shape, say a ramp down, I can drag a red square on the waveform to change if it’s straight, convex or concave. Is it possible to modulate that little square and allow me to change the convexity/concavity of the shape throughout my song? If not, how can I try and approach this? My main goal is to open a filter and close it back down, and I’m loving the sound of doing it through changing my LFO shape’s, well, shape.
5 posts - 2 participants
No Effect vst Midi support
Hi there,
just want to know if it`s still not implemented to have midi support in the effect vst section and only in the instrument vsts. and if so will there a renoise update fixing that?
thank you in advance
3 posts - 2 participants
S08UCKY - 5 AM (electronic)
I was working on this track every day starting at 5 am up to 6 am. It took me a few days to finish this track.
I hope you can feel this atmosphere.
Of course this track has been made in Renoise + VST instruments like Acid, Serum 2, etc…
1 post - 1 participant
Scaler 3....runs good
Scaler 3 works wonderfully in RENOISE.
Keep in mind that they’re still ironing out bugs… but you can do some cool things.
Here’s a mini orchestral example…
1 post - 1 participant
Midi connection with Mpc One (mpc3)
Hello everyone, i was wondering if someone can help with connecting (if possible) the Mpc One (running on mpc3 software) with Renoise? I cant get it working properly … no 2 way connection. Renoise can see the audio engine from the Mpc One. Is there a way i can get this working properly?
Thank you all in advance
1 post - 1 participant
Doing my head in clearly Im stupid help me here
Okay I have loaded a sample into renoise looped it set the length on Track 1 and its looping nicely . I have copied this for 4 times in total the sample is on track 1 and I now want to add at a drum loop for say on track 2 and then play both the original ambient loop and the drum beat loop but now BOTH play at the same time all the time …its doing my head in … why cant I just have an ambient loop say for four bars and then that loop and the loop with the drumbeat and the ambient pad for bar part block 5 etc.
7 posts - 4 participants
The Renoise future & long loading times with Arturia Pigments
Hi Taktik!
It’s been quite a while since the last update and I just wondering, how are you doing and your plans of upcoming Renoise releases.
Is it possible to share a bit of information around Renoise future?
Thanks a lot!
39 posts - 15 participants
Dragged effect isn't auto-selected unlike when double-clicked
Is there a reason why not? I’m curious because I have a tool that respond to this selection so it would be nice with consistency. Maybe there’s some sort of workflow reason behind it?
4 posts - 3 participants
New Tool (3.4) Paketti REX / PTI import (.REX, not .RX2) (PTI = Polyend Tracker Instrument)
hi, here are two import hooks.
One is for .REX - the legacy ReCycle format (no, not .RX2). We used to have this made by @mxb working on v2.8 - but it did not remove the headers before the slices, leading to manual work.
One is for .PTI - the Polyend Tracker Instrument format.
so Before:
And After:
You can download this tool in it’s current form from
renoise.com Paketti PTIREX | RenoiseRenoise is a digital audio workstation. It lets you compose, edit and record production-quality audio using a music tracker-based approach. It features a wide range of built-in audio processors, alongside support for all commonly used virtual...
These two Import hooks are also a part of Paketti ( Paketti | Renoise ), fully integrated into the mix.
v1.03- Support for Loopmode detection (off, forward, reverse, pingpong)
- PTIBreaks are now opened properly, i.e. if a wavefile has 50% audio and 50% silence - then the audio is clipped to half, and slices recalculated to match the actual wavefile content.
- Wavetable support - will detect what the wavetable position + window is, assign 00-7F volume for that, and also extract every single other wavetable into the instrument, but muted (Keymapping 00 Velocity) + retains the original full-length sample too.
15 posts - 4 participants
LUA FFI support in Renoise?
Sending audio to vsti plugins inside renoise - a solution
Since Renoise doesn’t share the functionality of many daws that can use audio inputs on various instrument plugins - such as Arturia’s Vocoder V - I’ve found a fairly simple workaround.
Element by Kushview. Available for free as a slightly older version, no strings, or get the new one and support further development as well. This is a vst/vsti that can route various signals, audio and midi, inside itself, and spit out the result. The design is quite simple, a node based screen, recognizable to many.
How it works:
You have a track with audio that you want vocoded. Could be vocals, drums, anything. As long as it’s audio, and in one track.
Add Element FX as a vst to the track and open the Element FX editor window.
On an empty area in the large node layout window on the right, right click and scroll down to either “vsti developer > vsti of choice” or “unverified > vst/vst3 > vsti of choice”.
For example’s sake, let’s say we’re adding Arturia’s Vocoder V.
Now create connections from the “audio in” node to the vocoder’s audio inputs, as well as from the “midi in” node to the vocoder’s midi input. Then create a connection from the vocoder’s audio outputs to the “audio out” node.
Open the editor for Vocoder V, to do this - right click the small vocoder node and select “display > embed”… you may need to adjust the window size of Element FX before you do this to see all of the interface properly.
Select a preset and set it to “voice” instead of “sample”. Close out of Element FX.
In the instrument section top right add a new instrument set to the vst/vst3 alias of your Element FX instance.
This is now your midi controlling instrument for the vocoder.
Then the setup is done… track some notes (in any channel) with the alias instrument, hit play, and you should hear the vocoder using your notes vocoding your audio from the channel Element FX is active on.
You don’t need to set any midi channels, the alias will automatically be controlling the vsti instance inside with the “all channels” setting. That being said you could probably cc most of the settings in the vocoder the regular renoise way, haven’t tried it…
GLHF!
1 post - 1 participant