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Collapse sections in Pattern Sequencer

Renoise Forum - February 27, 2020 - 15:24

@Strotch wrote:

It would be great to have the option to collapse down sections in the pattern sequencer, with only the patterns in the current section showing. Similar to how in the pattern editor you can hide every track but the currently selected one.

This would make it a lot easier to keep track of sections and patterns in expansive modules. Attached a mockup below.

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Renoise stock samples are FLAC?

Renoise Forum - February 27, 2020 - 03:17

@lrmoniz wrote:

Hello forum,

I have a question:

Since Renoise’s stock samples are FLAC, will there be any issue with mixing different file formats into my project? Am I actually supposed to convert Renoise’s samples to WAV? Are there technical consequences to not doing so?

Thanks! I’m still checking out the demo version of Renoise, and would like a little clarification on this.

LM

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Looking for someone who can create a renoise tool for $$$

Renoise Forum - February 26, 2020 - 16:56

@ineedsomeluck wrote:

As the title says , i would like to have a custom tool created , which would be a piano roll.

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Renoise 3.2.1: create all BMP icons at 125% scaling

Renoise Forum - February 26, 2020 - 16:50

@Raul wrote:

Probably, many of you don’t know anything I’m going to comment on here…

Currently, Renoise v3.2.1 has a small problem with the icons for scaling of 125%. It is a subject, say, “hidden.”

When the Renoise executable is loading a new instance, it need to read the BMP icons in the folder (Windows 10): C:\Program Files\Renoise 3.2.1\Resources\Skin\Icons

Focusing attention on a icon, for example the first one, called AdvancedEdit:

  • AdvancedEdit@4x.bmp (with @4x at the end of the name)
  • AdvancedEdit.bmp
AdvancedEdit@4x.bmp (scaling of 400%)

Renoise use this icon for scaling between 350%, 300%, 250%, 225%, 200%, 175% and 150%.

Actually, @ 4x is the actual size for 400% scaling, which is not available. Therefore, the image size of each icon is always larger than the scaling size. In all these cases (except some), the icon is reduced in size, and it looks good.

AdvancedEdit.bmp (scaling of 100%)

This icon is used for scaling of 100% and 125%.

This case is different. The icon size for 125% scaling is the same as 100% scaling. So, for Renoise it takes the size of 100% for the scaling of 125% without increasing it, causing imbalances everywhere in each icon, in addition they look 25% smaller. If you increase the size, it would look worse, so use the original size of 100%, without scaling it to 125%.

Proposition

The idea is, I ask, if the community is interested in taking the icons from the folder "C:\Program Files\Renoise 3.2.1\Resources\Skin\Icons"and converting them 25% larger.

An example to do it correctly:

Take the icon AdvancedEdit.bmp, with dimensions 15 x 32 pixels and convert it by multiplying the dimensions by 1.25. The resulting icon should be edited so that it looks visually perfect, with the dimensions of 19 x 40 (always rounding up):

  • 15 x 1.25= 18.75 pixels --> 19 pixels
  • 32 x 1.25= 40 pixels

The resulting icon should be named like this: AdvancedEdit@1.25x.bmp (with @1.25x at the end of the name). Repeat the process for all BMP icons.

In fact, Renoise can load specific icons for each specific scaling like this:

  • AdvancedEdit@3.5x.bmp for 350% scaling. Ok with @4x
  • AdvancedEdit@3x.bmp for 300% scaling. Ok with @4x
  • AdvancedEdit@2.5x.bmp for 250% scaling. Ok with @4x
  • AdvancedEdit@2x.bmp for 200% scaling. Ok with @4x
  • AdvancedEdit@1.75x.bmp for 175% scaling. Ok with @4x
  • AdvancedEdit@1.50x.bmp for 150% scaling. Ok with @4x
  • AdvancedEdit@1.25x.bmp for 125% scaling. No ok!
  • AdvancedEdit.bmp for 350% scaling. Ok without @a.bcx

The intermediate values of 350%, 250%, 175%, 150% and 125% are the most conflictive (they can be blurred if they are not built well). But Renoise does a good job on most icons with @4x to cover the range of 350% to 150%. It would only be to create the new icons for the 125% scaling with @1.25x.

For them to work, you only need to enter the new icons in the folder: C:\Program Files\Renoise 3.2.1\Resources\Skin\Icons

The 125% scaling is suitable for monitors with resolutions between FullHD and 2K.

Does anyone want to have fun building icons for 125% scaling? The idea is to create a package to be installed by any Renoise user if need it…

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Sun - Synthoids (very electronic ;))

Renoise Forum - February 25, 2020 - 09:36

@sun wrote:

Sun - Synthoids

Renoise + Omnisphere + Stylus RMX + Icarus + Saurus + Hive2

Sun@LBRY

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Combi / Sequence presets like Nexus VST

Renoise Forum - February 25, 2020 - 06:12

@jdxing wrote:

Love to use Nexus preset sequences to get inspired and building ideas. Are there other VSTs that offer this kind of feature? Thanks.

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Multiple Master Midi Clock Outs

Renoise Forum - February 25, 2020 - 01:50

@dleted wrote:

Renoise currently allows a single device to be chosen as the destination of the midi clock and start/stop controls. Seeing how many midi devices these days have built in clock-able components as well as onboard sequencing, it would be very useful to have more than one destination given the popularity of hardware these days.

A couple of ways to solve this:

  1. Allow multiple devices to be checked under the midi preference page
  2. Add a checkbox next for midi clock and start/stop under a midi instrument’s settings

I’m sure I’m not the only one who would enjoy this feature!

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Instantiate FAILED (failed to load the DLL - error: 126)

Renoise Forum - February 24, 2020 - 22:21

@jarzu3 wrote:

Has anyone got any experience with this error. My plugin wont show up. If tried reinstalling renoise / wiping the cachedvst and cachedfailedvst. If tried reinstalling the plugin but both don’t seem to work. Anyone else got any ideas?

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Oxe FM Synth installation

Renoise Forum - February 24, 2020 - 21:31

@stoiximan wrote:

This little synth is amazing i recommend it to everybody.I use it all the time in windows but i cant
get it to work in linux pop os- ubuntu.I placed the .so file in my vst directory but its not working.In the archive i downloaded there is no install sh so what to do?Here is the official repository

github.com oxesoft/oxefmsynth/blob/master/README.md # Oxe FM Synth Welcome to the [Oxe FM Synth](https://oxesoft.wordpress.com/) official repository. ![defaultskin](https://oxesoft.files.wordpress.com/2007/12/screenshot_full.png) This repository contains the synth core and three different ways to use it: - as a [demo](https://en.wikipedia.org/wiki/Demoscene) (for testing synth engine, for profiling or just for fun) - as a standalone application (for testing GUI) - as a [VST plugin](https://pt.wikipedia.org/wiki/Virtual_Studio_Technology) for Windows (32/64bit), Linux 32/64bit and Mac OS X (64bit) ## Building ### Windows Requirements: [mingw-w64](http://mingw-w64.org/) and [msys](https://msysgit.github.io/). Install both 32 and 64bit (run the installer twice). On the msys shell just type ``mingw32-make``. ### Linux To build native executables just type ``make`` (requirement: g++). This file has been truncated. show original

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Covid-19 (Corona virus)

Renoise Forum - February 24, 2020 - 18:25

@TheBellows wrote:

Things aren’t going too well in Wuhan. This video is apparently from an independent guy inside wuhan showing how the situation really is.
Not for children.

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Renoise -> JACK - Bitwig

Renoise Forum - February 23, 2020 - 22:33

@Steven_Blair wrote:

Hopefully someone can point me in the correct direction.

I want to achieve the following:

I press start in Renoise and my other music App (Bitwig) starts at the same time
Not having much luck looking online for help, so either I am away down the wrong path, or just doing something wrong.

OS: Windows

I have tried using JACK, but that appears to to only detect Bitwig (and I am not entirely sure JACK is what I need)

Any would would be appreciated.

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First track made with Renoise

Renoise Forum - February 23, 2020 - 20:08

@kriyananda wrote:

Dearest Friends, here’s my first track I composed with Renoise. I hope you like it, it was SO fun to put it together. I am very grateful as well to you guys, this forum is a huge source of help and inspiration.

So, this is some electronic ambient music, with samples taken from two tracks I love, and a spray of breakcore here and there…

Feedback and (constructive) criticism are obviously more than welcome!

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Sun - Shore (chill electronic)

Renoise Forum - February 23, 2020 - 16:25

@sun wrote:

Sun - Shore

Renoise + Omnisphere + Stylus RMX + Hive + Z3TA+2

Sun@LBRY

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Nagz renoise LIVE musicmaking

Renoise Forum - February 23, 2020 - 15:30

@nagz-again wrote:

Hey there, nagz here, again (forgot my old renoise forum access so had to re-register).
Now I am streaming live how I make tunes in Renoise, tune in: twitch.tv/naaaaaagz
See you there

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Jack server help Linux

Renoise Forum - February 23, 2020 - 12:53

@stoiximan wrote:

So i have installed pop os an ubuntu linux distro and also installed jack with the following commands.

apt-get install qjackctl pulseaudio-module-jack

Then configure qjackctl to run the following command after startup. Copy it into “Setup…” > “Options” > “Execute script after Startup”:

pacmd set-default-sink jack_out

then sudo editing the /etc/pulse/default.pa file to include two lines under the load audio drivers manually section:

load-module module-jack-sink
load-module module-jack-source

This works perfectly now, no matter what app i have open they all have sound.The problem is i cannot control the global volume in pop os.Any help guys?

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Tips on Sampling vst

Renoise Forum - February 23, 2020 - 12:15

@bunja1979 wrote:

im asking here complete beginner
like after ive sampled a vst or sound
can i add pitch bend ( whats a good value )
and what are some good settings for sampling pads or bass or leads cheers people !!

also for sampling stuff with velocity layers like a piano any tips ?
of course this is just for my own use to save cpu cheers

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Formant Synthesis

Renoise Forum - February 23, 2020 - 00:55

@Redman wrote:

I’ve been using the Mac version of CDP/Soundloom today to analyse sounds and impose/replace the envelopes and formants of one sound onto another. The only thing is CDP’s interface is old as shit, I can use it fine it’s just not very intuitive or user friendly to use, plus it actually crashes a lot as well.

So I was wondering if anyone knows of any good alternative software options for doing this kind of thing, or for any kind of spectral sound design editing for that matter?

Example video of someone else doing what I was trying to do today.

Cheers

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Controlling wet and dry signals at the same time

Renoise Forum - February 22, 2020 - 23:58

@Drop_Shadow wrote:

What is the best way to achieve this: a track where there’s both a wet and a dry output, their values dependending on each other in a inversely proportional way (e.g. when dry output is 0%, wet output is 100%; when dry output is 50, wet is also 50 %).

My solution is this.
I set up a #send device on a track, choose “Keep Source”, assign it to a send track where the wet signal is.

I put a gainer after the #send device.

And finally, I put in hydra to control the dry and the wet signal at the same time. The hydra controls the #Send device’s “Amount” and the Gainer’s “Gain”, so that when one is turned up, the other is turned down.

But there must a simpler and better way to achieve this, right? What would you do?

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Renoise 3.2.x 32bits?

Renoise Forum - February 22, 2020 - 17:35

@jam_39_s wrote:

Hello, Is it possible to get us out of the box for the 32bit processors?

I have old machines that work very well that I don’t want to replace.
Thank you!

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Plugins tab in mixer window (on right side)

Renoise Forum - February 21, 2020 - 14:38

@Strotch wrote:

It would be great to have a sub-window in the mixer window for easy access to all your plugins. Similar to the instrument/songs sub-window along the right side in the pattern window.

Currently you can click “more” at the top of the plugins window below to have it extend upwards, but it won’t be permanently affixed there, and it ends up obscuring your first couple of mixer channels beneath. Having it on the right side of the screen would make more sense too not just to feel homogeneous with how instruments work in the edit window, but also because channels start filling up from left to right so the right side is more likely to be “free space”.

Quick mockup:

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