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How to render songs in real 5.1 multichannel sound

Renoise Forum - October 21, 2021 - 17:10

This is a short User Guide for producing WAV audio tracks in true multi-channel 5.1 format, “just using Renoise”.

I will take the reference with Windows 10/11, but it has its equivalents for other Operating Systems and their versions compatible with Renoise (Linux or MAC). I will also take the 5.1 multichannel distribution as a reference, but it can be 2.1, 5.0, 4.0, 7.1, etc., depending on the characteristics of the sound card.

1. Introduction

Generally, Renoise composers render songs in stereo, that is, in 2 channels front right (FR) and front left (FL), or 2.0 multichannel sound (two channels without subwoofer division). We can ask ourselves, why is this happening? Probably many Renoise users are unaware of this great ability to render 5.1 audio.

What if the composer wants to render a song in true 5.1 multichannel sound? Is it possible just using Renoise? We will see that the answer is affirmative, but with nuances. Pay attention, because it is very easy!

2. Requirements to render WAV files with real 5.1 multichannel sound.

Basically you will only need two things:

  1. Renoise Full Version. The demo version does not support ASIO. You can buy Renoise 3.3.2 or future version here: Shop | Renoise
  2. Sound card compatible with 5.1 multi-channel sound, compatible with ASIO and compatible with Windows 10/11.
  3. Obviously, a machine compatible with these things …

There are a multitude of sound cards, both integrated into the motherboard, as well as dedicated PCIe or USB. For example, I use a PCIe Sound Blaster ZxR sound card, which is ASIO 5.1 compliant and offers very low latency. You can look for a similar sound card.

The important thing is that it is ASIO compliant. Focusing on my sound card, its ASIO support allows up to 6 channels to be used:

  1. Right Front (FR)
  2. Front Left (FL)
  3. Rear Right (RR)
  4. Rear Left (RL)
  5. Central (C)
  6. Subwoofer (Sub)

Pay attention! When Renoise is properly set to ASIO, it will detect the following for routing tracks (remember this for later):

  1. Track Routing → Master (if the track is different from the Master track).
  2. Track Routing → Front L/R
  3. Track Routing → Rear L/R
  4. Track Routing → Center/Sub

If you have a different sound card, the names (like Front L / R) may vary.

3. Configure Renoise. Setup to listen/render true multichannel 5.1 sound.

You already have the sound card drivers installed and you also have the Renoise 3.3.2 or higher version software installed within Windows 10/11.

  1. Run Renoise. To start your project you can use a preconfigured song template with your tastes…
  2. Go to Renoise: Edit/Preferences/Audio
    1. Select: Device type → Asio
    2. Select: Device → Creative SBZ Series ASIO (or the name of your sound card)
    3. Sample Rate → 41000 or 48000 (…also depends on the size of the buffer high enough)
    4. Buffer size → go to “Control Panel” Button. A window appear. Configure the ASIO Latency here → 5 ms, 10 ms… The longer in ms, the more buffer size and vice versa.

If you have doubts about the terms “sample rate”, “latency”, “buffer size”, etc. please refer to the Renoise User Manual or or check out the Renoise forums.

After understanding and setting up all these settings in Renoise, you can now route your tracks to each channel.

4. Route tracks to independent channels in 5.1 configuration

Renoise has 4 types of track:

  1. Note track
  2. Group track
  3. Send track
  4. Master Track

By default, the first 3 are routed to the Master Track.
By default, the Master Track is routed directly to the sound card input. Being ASIO it is routed to “Front L / R”. If it were Direct Sound, it would be routed to the name of the sound card, which is equivalent to “Front L / R”, but there would be no possibility of routing to other channels.

So you can force any track to be routed directly to the sound card, ignoring the master track, with all that that entails.
Let’s see how to distribute 6 Note Tracks, each one to a different channel to obtain 5.1 multi-channel sound, with the following distribution:

  1. First track, right front channel: In track DSP Routing change to → Front L/R; Panning → 50 R.
  2. Second track, front left channel: In track DSP Routing change to → Front L/R; Panning → 50 L.
  3. Third track, right rear channel: In track DSP Routing change to → Rear L/R; Panning → 50 R.
  4. Fourth track, left rear channel: In track DSP Routing change to → Rear L/R; Panning → 50 L.
  5. Fifth track, center front channel: In track DSP Routing change to → Center/Sub; Panning → 50 R.
  6. Sixth track, subwoofer channel: In track DSP Routing change to → Center/Sub; Panning → 50 L.

This distribution redirects the sound signal completely separated to 100% to each corresponding channel.

Now if you want to change the panning to partially redistribute the sound on 2 channels, you are really playing with three 2-channel systems:

  1. system 1 front: Front L/R
  2. system 2 rear: Rear L/R
  3. system 3 center/subwoofer: Center/Sub

Maybe sharing the sound between the center channel and subwoofer channel doesn’t make much sense. The subwoofer channel is intended to receive desirable low frequencies and ignore all mid and high frequencies depending on the cutoff.
So you can play with system 1 and system 2 to redirect the sounds.
In addition, you can use the group/send tracks as tracks routed to the 3 channel systems of the sound card. To redistribute sound, you must think of each “system” as a group of two channels (left and right).

5. Render the song in true multi-channel 5.1 sound, WAV form

Once you’ve finished the song and saved the project, you can render it in multichannel WAV 5.1 format.

  1. Go to Renoise: File/Render Song To Disk… Configure this panel and press Start button.

The result will be a WAV file with all 6 separate channels. Each sound will be directed to the corresponding channel during playback. Voilà, everything is ready!

As you have seen, the procedure is very simple. However, many users may be unaware of this Renoise capability. You just have to keep in mind that the WAV file’s playback source must support this format with this 5.1 distribution.

For example, I can play the resulting WAV file in 5.1 channels by changing the sound card settings (my Sonud Blaster ZxR) to Direct Sound and using any compatible audio player, such as VLC, Dopamine, Windows Media Player or JetAudio.

Remember this is a guide for 5.1 multichannel. It has its equivalents for another number of channels.

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Categories: Forum

Psychic love spells in Ottawa

Renoise Forum - October 21, 2021 - 13:52

Upon completion of the spell work, which requires several extensive ritual sessions, a talisman is prepared for you. Psychic sheik fahad is your answer. Spell Casting love binding spells bring back Lost Lover Spells Divorce Spells

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Categories: Forum

Problem handling 5.1 surround in tracksScreenshot

Renoise Forum - October 21, 2021 - 13:37

someone showed me, including screenshots, how to command output channels of your sound card to use different channels, use different speakers, adjust the volume and effects


good working


good working


my prablum


audio settings renoise
could be the problem that I still use demo temporarily , and give , Asio not to use
Has anyone had the same problem or know the solution?

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Categories: Forum

Renoise , Track , Master Routing

Renoise Forum - October 21, 2021 - 10:49

Dear readers of this post, I received 2 images once you were able to set speakers 5.1 through the output of your soundblaster 5.1 in the first image you can see the options, I also tried that, see also image 3 you only see the name of the , sound card , soundblaster Audigy Fx which is definitely 5.1 because they do it too , does anyone know how I can divide the speakers in the track , please information, thanks anyway for reading


good working

good working

this can be seen on me, only the name of the soundblaster, strange, i really wouldn’t know what it could be

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How can I setup Max 8 and Renoise?

Renoise Forum - October 20, 2021 - 20:45

I want to use Max 8 (formerly Max/Msp) for some visuals triggered by Renosie. Is there a tutorial on how to connect both?

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Synth1 not recognized in Renoise

Renoise Forum - October 20, 2021 - 20:40

Hello. SO I want to use Synth1. I downloaded the latest version of it and put it into a folder called “VST32”. I added that path into Renoise but still it doesn’t finds it. I put both 32 and 64 versions.

What could be happening?

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Categories: Forum

Spanish Renoise review

Renoise Forum - October 20, 2021 - 19:56

I had a hard time finding a review of renoise in Spanish , I share it in case someone comes to the forum with the same need as me, I hope it helps.

Greetings

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Categories: Forum

SDCompo archive available?

Renoise Forum - October 20, 2021 - 17:15

Does anyone know if the SDCompo archive of submitted files is still available? Currently http://www.sdcompo.com/ redirects to a storage unit ad.

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Categories: Forum

New Tool (3.3): List Unused Patterns

Renoise Forum - October 20, 2021 - 12:48

Lists the unused patterns not present in the sequencer:

Also provides a function to add all of the Non-empty unused patterns to the end of the sequencer. Re-check button to refresh the list:

ledger.scripts.ListUnusedPatterns_V0.52.xrnx

menu in sequencer:

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Categories: Forum

How to set up Pipewire for Renoise on Linux?

Renoise Forum - October 19, 2021 - 20:29

I have recently switched over to Linux and I am having a bit of trouble setting everything up.

When I open up Renoise I get this error “Failed to create a RealTime priority thread for ALSA. Will create a non RT thread instead…”

I know I need to set up either JACK or Pipewire but I’m not sure how to do this or. I’ve heard good things about Pipewire so I’m wondering if anyone here has any experience with it and can help me out with it.

Thanks in advance!

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Categories: Forum

FM synthesis on Renoise? Maybe!

Renoise Forum - October 19, 2021 - 18:54

I stumbled upon this concept by accident, even if you don’t get a complete and versatile FM it’s interesting to experiment with.
There are obvious limitations but perhaps it is just a matter of concept and technique.

Instead of using the traditional LFO as a modulator, I used an envelope with time synchronization and a very short loop of 20 milliseconds that correspond to 50 Hz.
You can modify loop size from 1 millisecond (equivalent to 1 KHz, absolutely insane!) to more than 16 seconds.

There are many improvements to be made and parameters with which to experiment, envelope shape and pitch range are the two most obvious.
FM.xrni (9.5 KB)

I hope it will be stimulating and fun

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KC4 Korg VST Users

Renoise Forum - October 18, 2021 - 07:10

Help!

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Slightly Odd behaviour when importing a midi file to empty song

Renoise Forum - October 18, 2021 - 04:44

1- Have a blank song
2- drag in a short midi file
3- Pattern 0 becomes pattern 1
4- press clone pattern in sequencer, you get pattern 0 back again with a pattern 1 following

Expected behaviour would be pattern 0 is retained at step 3?

Also if you start with 2 empty patterns, you end up with this in the sequencer:

Test midi file:

simple.mid (88 Bytes)

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Categories: Forum

Midtempo Attempt

Renoise Forum - October 18, 2021 - 01:34

Hey yall! sorry I’ve been gone from the forums for such a long time!
As of late, I feel like I’ve been getting better at this whole music thing and I wanted to show off something I made today that I’m really proud of

This is the first time I’ve used Serum and i feel like it came out okay~

i do feel like it does need a tiny bit of fixing, and there’s always room for improvement, but as of now I’m proud of this piece!
Go ahead and leave comments/criticisms! all are welcome!

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Categories: Forum

EatMe - Waterflow (trance)

Renoise Forum - October 17, 2021 - 23:48

EatMe - Waterflow (trance)

free download: http://eatme.pro/music?search=waterflow

on soundcloud (temporarily):

some rights reserved
(CC) BY-NC-ND (P) 2021
music by EatMe
http://www.eatme.pro

The synthesizers and drums are programmed in note-per-note in Renoise.
The guitar and bass is played by computer software.
Scheme written by playing on bass guitar, worked out in Renoise.

{Renoise} D.A.W. , various internal effects (filter, EQ, maximizer (limiter), LFO, hydra device, gainer, compressor, flanger, phaser, multiband send)
{Sylenth1} Synth plucks
{Sylenth1} Synth plucks doubling
{KORG Mono/Poly} Halfbeat synth
{H G Fortune Serenity Pro} (free) Halfbeat vocal synth
{Sylenth1} Bass-mid synth
{RC-808} (free) 808 kick drum
{Xpand!Air} drums: hihats, cymbals, snares
snare drum sample
cymbal noise sample
Band-in-a-Box guitars: 3330, 3238 (double takes), 3256 (double takes) bass: 2608
{TDR Kotelnikov GE} (free light version) compressor
{MJRotoDelay} (free) delay with tempo-sync and more
{Virtual Studio} (free) on preset 4, Big Venue, reverb, (multiband) send with only hi in
{FreeVerb2} (free) reverb

Music by EatMe - out.

please donate
http://eatme.pro/donate

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Categories: Forum

Tracks I use for inspiration

Renoise Forum - October 17, 2021 - 15:29

Because I’m always asking for granular resources and yakkin’ about Max/MSP and glitch/abstract music, there’s a set of videos of a sequencer I purchased in the past called 2020 Semi-Modular Beat Machine. It’s constructed in Max/MSP and is generative in nature. This is what I like to reference for sound on occasion. The videos by “Hirota i” are the ones I find the most compelling. They’re pretty much sine-wave based, with a small amount of FM thrown in.

This is the full list: 2020 - YouTube

Renoise can do MOST of what this software does, and better. It’s pretty neat, though, and a great way to experience stuff many most likely haven’t heard before.

And an example of how Renoise pretty much nails it!

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Categories: Forum

How do I import midi files without adding a new "midi instr.", keeping the old vst instrument?

Renoise Forum - October 17, 2021 - 15:11

Yes? I tried loading with options and de-selecting create instr.midi, etc, but no luck?

I have the need to go trough many midi files, chord progressions, to be exact.

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Categories: Forum

Syncing External Hardware Sequencer with Renoise

Renoise Forum - October 17, 2021 - 09:10

Hello! I have a beatstep pro that I am trying to sync my sequencer up into renoise. My steps are…

I create the desired 16 step beat sequence on my beatstep pro on MIDI channel 10.
I set my LPB to 4 lines and go to edit mode and press play on the beatstep.

I notice renoise isn’t recording the midi at the right times. There seems to be a delay or catch up moment where all of a sudden the midi notes that were suppose to be playing 10 lines ago are all of a sudden on a single line.

When the sequence is playing I notice when I press in on my pads nothing is recording however when I turn off the sequence on the beatstep I can add in notes live no issue whatsoever. I figure the midi should be the same as if I was playing live on the pads.

I have tried with and without syncing the beatstep pro as the main clock.
I have tried uses 0 and 1 as step length.

Is there something obvious I’m missing?

edit: This seems to be the case anytime renoise is Playing the track and I try to add midi while it’s playing live or not.

solution: Today I learned what quantization does. Thanks manual! I must have turned it up by mistake. I’m loving renoise so much

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Categories: Forum

Korg Collection VST Users

Renoise Forum - October 17, 2021 - 03:04

Hi but I’m Sadly News Korg Collection 4 Software Plugin Added 3 plan DSS-1 01/W Trinity Includes All KSD XSC TFD Sounds Fixes Update M1 Wavestation Trinity Coming Soon Released Christmas December Please need help Support Contact? @KORGusa

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Categories: Forum

New Tool (3.3): Song Preview Sample

Renoise Forum - October 16, 2021 - 17:58

This started as an idea just to add a custom sample to a song that can be used as a preview when you are browsing your .xrns in the renoise browser. It turns out to be handy as a song revision record too when you use it to save multiple preview samples:

New alpha: Song Preview Sample

ledger.scripts.SongPreviewSample_V0.5.xrnx

Workflow:

  1. Render a pattern or part of a pattern that you would like as your preview sample (Ctrl + Alt + Shift + R)

  2. Use instrument box menu to Set Selected As #Song Preview Sample on that render. It gets added to an instrument named #Song Preview [X] .
    (shortcut of same as manu available too)

  3. Continue working on your song, then get a reminder after [X] saves, that you should update your preview sample. Repeat 1) and 2)

  • NOTE: Make sure you re-save again after setting the sample if you are planning to close renoise as the reminder comes after the save action.

  • NOTE 2: If you use renoise’s ‘Delete Unused Instruments’ you will lose the preview instrument, so recommended to do deletions manually with the help of this tool.

////

Preview sample:
Instrument that gets created:

////

Preferences:

Tools menu: Ledger`s Scripts:Song Preview Sample

You can set:

-U.S. date notation in sample naming - M/D/Y instead of D/M/Y
-An additional timestamp for the samples contained in the #Song Preview [X] instrument
-Reminder frequency: The default is 5, set to zero to disable reminders/ tool.

////

Update reminder:

This is what pops up after [X] saves. You can access the preferences from here too.

////

Instrument Example:

Samples are named in format [DATE] : [TIMESTAMP] : [XRNS NAME]

Example with timestamp disabled here. You can see the song name updating as you look up the list. The samples are also mapped from C-4 for most recent, down the white keys for easy previewing

Renoise Browser with Expanded xrns:

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