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Can Renoise accurately emulate the "Operators" functionality in Bitwig?
I have both Renoise and Bitwig. As you all know, Renoise is my favorite DAW, like evarrr. I know all about the Repeater tool, I use it all the time, and I know about the RXX (oops, not CXX) commands, they get the sounds to repeat pretty quickly, sounds much more rapid than the Repeater.
That being said, and without offering the same option of speeding up the tempo and increasing the LPB, is there any other function that I might be missing to get the samples I use to repeat as quickly as Bitwig’s Operators? Those have pretty much turned anything I throw at them into an almost melodic instrument, at the rate of repeats I can get within a time-frame. If we had something like this in Renoise that operates at a normal tempo, that’d be killer and I’d love to know about it.
1 post - 1 participant
技术特性 容器流的dfge司开发了诊断铁路
包括集装箱和背驮式码头、海关基础设施、处理大件货物、建筑材料和车辆的码头。该综合体允许在火车和汽车之间有效分配货物流。 的能力帮助公司减少货物交付时间和运输成本。 在规划 时其所有者俄罗斯铁路公司希望评估综合设施及其基础设施的局限性将如何影响其运营。管理层将各种配置的测试和审核委托给 企业的工程师该公基础设施的技术手段。工程师们使用 的功能来建模解决方案。
在模型中工程师详细反映了 组件的相互关联工作 多式联运码头 惰性货运站 汽车装卸码头 具有相邻检查站和检查站入口的专用仓库 当地道路基础设施考 手机号码列表 虑到检查站和停车场。 为了便于测试工程师使模型尽可能灵活。因此在模型中可以调整火车到达时间表以及 火车车厢的数量 货车的装满和卸载的百分比 搬运车辆的结构和用途。
工程师们还在模型中考虑了随机事件对综合体运行的影响设备故障、排队、不断变化的天气条件。这有助于快速预测此类情况的后果并评估 指标的相互关联动态。 个 因此工程师们创建了一个工具使他们能够规划综合设施的运营并调整基础设施的限制。此类限制可能导致队列的产生、 各个区域的拥挤以及整个综合设施的效率下降。
1 post - 1 participant
Sending Midi from vst instrument to samples
I am struggling to send midi from a vst instrument to renoises own sampler. I can easily direct it to the plugin instruments, but I cannot find a way to direct it to the sampler. Is this possible without external midi tooling?
1 post - 1 participant
What happened to livepa.org?
It was a great source of inspiration and topics for people who like to perform live - with laptops, drum-machines or instruments or piezo-mics on tin cans and reverb, whatever.
I think I got info about renoise from that site and also renoise was featured there often.
The site went off-line around, idk, 2016 or 2017…
1 post - 1 participant
Problem finding vsts
https://www.youtube.com/embed/wmc1QukOkcw
Found a good free vst but renois can’t find it. What could be wrong? Is the same as vst deelay it doesn’t find renoise either
1 post - 1 participant
Purchase a copy of renoise
I would like to get a copy of renoise i.e. buy second hand specifically version 2.8.2 as it was the one that once worked on my pc i am limited on money so for now i cant afford to go to the latest update i want to leave behind the rest of daws like ableton reaper bitwig etc,. and use until my last days renoise or until it exists
1 post - 1 participant
Glitchy, Live improv using Duplex and Grid Pie with a Mk1 Launchpad. In 2023
As the title suggests, here it is! This set was performed in Leicester as part of the EMOM series of events.
https://www.youtube.com/embed/W4wR5iScVsY
I basically wanted to retire my RS7000 groovebox, and given I compose almost exclusively in renoise, a live approach to using it seemed only natural.
To my suprise, Duplex and Gridpie, with an old Launchpad bought from Reverb.com worked pretty well. It needs a bit of tweaking, but I think this is something I can stick with.
I can render the xrns down to just samples if people want it as well.
1 post - 1 participant
Windows: Korg Opsix Native settings lost on reload
Settings for Korg’s Opsix Native plugin don’t appear to save/load correctly with Renoise. A single instance can be used without any problems. Adding a second causes the settings to be scrambled on reload.
Example test:
- New song.
- Opsix as instrument 0, change preset to 1.
- Save/reload - fine.
- Opsix as instrument 1, change preset to 2.
- Save/reload - both instruments sound like simple sine waves and have motion+sequencer turned on. The preset names are displayed correctly, so it’s not as simple as the wrong preset being loaded.
The same results were seen with Renoise versions 3.4.0 and 3.4.2. Opsix works fine with multiple instances in Reaper.
Dave
1 post - 1 participant
Emotical Bits (Hands Up / Euphoric Hardstyle)
Another Song also done in Renoise. Melodies are so much easier with a piano roll
Btw. its very easy to create triplet rhythm and melodies on LPB2 in Renoise. 50% Global Groove = done.
Was used in this song, too.
https://www.youtube.com/embed/odFR3q1dLDI
Soundcloud:
1 post - 1 participant
LiveDive Update/Working in Renoise 3.4.x!
I haven’t posted here in years, so forgive me.
I’ve figured out why the old versions of LiveDive were not working for the latest versions of renoise and compiled a new version that works on my machine.
Basically, the gist is that the Lua version the plugin was compiled was isn’t compatible with newer 64 bit versions. If you convert the bytecode to 64-bit and put the files back in, it works.
To generate it yourself:
Download and extract the LiveDive xrnx file.
Open https://lua-bytecode.github.io/
Load file gui.lua - you’ll see the bytecode
On the right there’s a dropdown for “convert to another EnBr” - select L4808 (x64 default)
This will download a luac file to your downloads directory.
Replace gui.lua with this file, keeping the name as gui.lua.
Repeat the process for main.lua.
I’ve done a quick test with this and it looks like it works no problem.
I’ve also attached a version of the xrnx file here.
de.cie-online.LiveDive.xrnx (29.4 KB)
If anyone has the Launchpad version of this, the same process will likely work no problem.
1 post - 1 participant
Plug data not showing up in renoise?
i’ve tried changing around paths to the dll, but to no avail still nothing. it shows up and works fine in bitwig and ableton but i cant get it to work on here. Maybe im doing something wrong? i’m looking for it in the plugins tab where my other plugins do show up. Any idea whats wrong?^^
1 post - 1 participant
Anyone know how to convert Noisetrekker 2 songs?
Hi,
This is probably never gonna get an answer, but I have to try.
I must be one of the very few here that have made loads of music with the Noisetrekker 2 freeware on a budget laptop (oh yeah, and after years of working with Oktalyzer V1.1 and V1.54 on an Amiga 500). All of these tracks are neatly stored onto a hard drive (taking up about 20Gb), including my own synths and stuff, and I would like to be able to ‘revive’ these tracks. But I’m struggling to find a way to do so.
As far as I understand, there are only two ways:
- Either find an old computer on which Noisetrekker 2 still runs (I have a copy of the original .exe), and render all tracks separately. Huge job, and in the end I can only manipulate the renders;
- Or - if I understand correctly - it’s possible to convert .ntk tracks with Renoise 1.1.1, but only if one first converts these with Noisetrekker 3.2.2. But I can’t find a download for that last one. And I’m wondering what gets lost into all of these conversions.
Any help would be greatly appreciated!
1 post - 1 participant
New stuff made in ProTracker
Another album of stuff I made in the Amiga ProTracker clone for Windows.
All samples tweaked and edited in Renoise, as usual!
1 post - 1 participant
Who in here makes Glitch Hop?
I know a lot us make Jungle, IDM and other spastic genres of music. Today I wanted to know if anyone here makes Glitch Hop (or just Glitch music in general) or Blip Hop.
For the record:
I’m NOT talking about the EDM Glitch Hop (Pretty Lights, Mr. Bill etc) because that’s mostly just Dubstep (nothing against Dubstep). I’m talking about the actual mesh Hop Hop/Pop Music and Glitchy Blip style production.
If so, I wanna hear your records.
3 posts - 3 participants
Tool updater HTTP error
Is anyone running in to this issue with the Tool Updater script?
1 post - 1 participant
Just wanted to vent
the trend of people recording music and then pretending it’s a mysterious reissue of an obscure new age or home recorded primitive electronics cassette and putting a fake 80’s date of release on it… why?
also, oberheim matrix 6 on sale for $1300? the piece is a menu diving nightmare of buzzkill tedium. the synth was manufactured after the company was sold to a management firm in the 80’s and made as a low cost, consumer grade quick cash in on the brand name. again, no …
1 post - 1 participant
Recording Samples into Renoise using Pipewire
I am interested in recording samples from my browser into Renoise. I know this is possible, although i can’t find any information online to help me get it setup. Is an Application like WirePlumber or Qjackctl necessary? Anyone willing to help me out a bit?
1 post - 1 participant
A question about sample import and velocity/keyzone assignment
I’ve been wanting to have FM synthesis in Renoise, and I have a way to do this with single-cycle waveforms.
Using an online tool, I was able to export a set of single-cycle waveforms that gradually increases it’s frequency modulation, going from pure sine wave to modulated sine wave. I have 100 single-cycle waveforms.
Is there a way to assign each single-cycle waveform its own velocity in an automated way?
I did this with 20 waveforms today, a rudimentary version of what I’m describing above. I assigned 20 samples to the same instrument, they’re each given a different velocity keyzone (instead of pitch). In this way, I can emulate frequency modulation by assigning a velocity range, and then typing that velocity in, in the pattern. Like so:
Kind of similar to adjusting filter cutoff via the FX column.
Now, is there a way where I could drag 'n drop samples into the keyzone area, and have each one of them only take up one value, instead of 5 values (see first picture for example)? The first sample is taking up velocity values from 0 - 5, the next sample is taking up velocity values from 6 - 0A, and so on.
I was able to get a finer set of samples exported that are more gradual in FM nature, hoping to make each sample only take up a single velocity value, from 0 - 1, 1 - 2, 2 - 3, and so forth.
Do we have a tool that will do that for us, or a method that I might be missing? Otherwise, I’ll probably be spending an hour doing this repetitively by hand.
1 post - 1 participant
Ringing in effect chains (audio engineering)
Hi everyone,
first post here
So… I’ve been using Renoise for quite some time and there’s this one thing that slows down my own process quite a bit. I would really like to find a good solution for it… Perhaps some of you already might know a way that I simply just haven’t come across yet.
As the title says, I’ve been struggling with how to deal with ringing that is coming from the effect chains. Meaning that there is one or more pure sine waves (that should not be there) sounding through very loudly. Naturally this is not a Renoise specific problem but simply an audio engineering thing, and generally I suppose these things are also handled in the post processing.
The ringing is very specific to individual notes (different frequencies ringing in different notes), so in my mind it should be possible to combat the issue during playing of the notes rather than having to spend a lot of time on it in manual post processing. I tried to do this by using key trackers to try and see if a note is being played and only enabling a filter to cut out the specific frequency that is ringing. Key trackers however do not fit this purpose very well as e.g. chords will then mess it up. For this I’d need a key tracker that could simply detect if a note is either on or off and control a set of filters accordingly (combined into a doofer).
It occurred to me that I probably could work around this issue by having each note use its own sample and all samples would then have their own DSP chain in the instrument effects, but this would really blow up my instruments. They would eat up a lot of memory so for me this is not the preferred way.
Tried also looking at the lua scripting side, but initially it seemed to me that the scripts are not intended to be run during playback but rather from user interactions. Also looked like there is no access to the instrument device chains from the scrips, however I didn’t spend too much time on this. Could there be some way via scripting?
Is there some other way that I might have missed?
To visualise the problem I added two screenshots of the spectogram. There’s loud ringing at 580 Hz observable in one and filtered out (Chebyshev 4n) in the other.
Cheers,
-sly
1 post - 1 participant