Making Magic Delay And Verb

A while back I was interested in finding more realistic dub twang-delay sounds in VST form, which was discussed in this thread. As far as I am aware, the authentic spring-twang sound is currently impossible to re-create in software, as it relies on having a real spring and something to twang that spring - imagine trying to emulate those physics with maths!


Ghost Notes uncovered

If you have ever watched a horror movie, you know how sound effects can make you jump you out of your seat. Those sound effects would make for a nice article. Ghost Notes however, are an entirely different subject.

What are Ghost Notes?

The Ghost Notes technique allows you to glide effects from one note to subsequent notes. On synthesizers the same effect is usually achieved with an LFO in combination with the Legato mode.


Renoise and Conserving CPU on Old Machines

For about a year, I was limited to using Renoise on a measly Fujitsu Lifebook Series B circa 2000. In other words, a notebook designed for pure business use (think Microsoft Office only); an 8MB video card, 256MB of RAM under Windows 2000 powered by a 700Mhz Pentium III processor. If you look at the official 'required' specs for Renoise, you'd see that I fall short of this. However, I was able to make music without much restriction. But first, you must let go of everything you know...

Minimize VSTIs


Crippled chords without a Full N-Key Rollover

Identifying the problem

What do writers, gamers and trackers have in common? You type so fast that you hold the keys before they appear on screen. The word "the" is so common, you simply press all three keys are pressed at once. But what happens with lenghtier words? BEEP! Or imagine, your rocket launcher refuses to fire because you are doing a diagonal doublejump in a First Person Shooter. It could mean the end of your virtual life.

Using Filters Part 2 - Shaping Sonics

This article goes deep into the usage of the Filter2 effect for shaping and controlling the sonics of your song mix. It doesn't matter which genre of music you compose in, as these concepts are transferable. Before we go into detail, please look at Beatslaughterer's article on the explanation of filters; I'll be assuming the readers understanding of some basic terminology as we move through the concepts.


Sample compression in XRNS files

Songs take less space in Renoise 1.8 than they would have in 1.5 and before. That is because the samples inside the songs are being compressed. Renoise uses lossless compression: once decompressed, the original samples are restored without any loss of quality. One of Renoise 1.8's best kept secrets may be the possibility to manually replace lossless samples with smaller, lossy ones. Lossy compression allows you to bring an 35 MB song back to 2 MB without degrading sound quality too much.

Using Filters - Part 1


This is fairly basic stuff and pretty obvious to most, but since the topic came up a couple of times in the IRC channel, I have made this basic tutorial with pictures to visualize the filtering process.

I have used the free effects from GVST. You can get them here:

Whatever is explained here also applies to the internal filters of Renoise.


Gating: The best friend your heavy mix never knew it had?

People have often asked me, "BYTE, how do you get such aggressive mixes on just a crappy laptop?", to which I respond,  "What the heck are you talking about? These mixes are awful! They're wimpy as hell!" I know my sense of humour is dry and unfunny, but I do, however, have a few tips on getting a nice clean mix that can actually make track sound solid and more direct; more aggressive.  These tips can also be used for music which doesn't have to sound aggressive, so keep reading even if you are not interested in making dance music with Renoise.  OK, so here goes...

Renoise 1.8 Final

Our work is finally complete. Renoise 1.8 Final has gone gold. With your help we have created an exceptionally streamlined music production package. Suddenly feel the need to express your feelings? Post it in the Official 1.8 Final Release Celebration Thread.


Subscribe to RSS - blogs